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[-] drew_belloc@programming.dev 21 points 5 months ago

Alright! See you in a feel years buddy

[-] programmer_belch@lemmy.dbzer0.com 8 points 5 months ago

There is a point when the game just adds graphics and not content. Current triple A games are going that way, the problem is I just play indie games so I really doubt an indie team has enough time to add that much detail to their game

[-] drew_belloc@programming.dev 6 points 5 months ago

This is one of the reasons why i also sitck more to indie and old titles instead of AAA, it's at a point that we have games launching all the time but only 2 or maybe 3 every year are actually good

[-] TheSaus@lemmy.dbzer0.com 4 points 5 months ago

I remember hearing that games being hundreds of gigabytes was a few years away probably close to 2018, i’m still waiting

[-] drew_belloc@programming.dev 3 points 5 months ago

Honestly, i still can see it becoming a thing in a decade, we already have a good amount of 100GB+ games here and there, and as storage becomes cheaper, the less we will care about a feel hundred gigabytes, i remember when having a 8GB usb stick was more storage than you could dream of

this post was submitted on 13 Jun 2024
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