53
submitted 4 months ago* (last edited 4 months ago) by MrNesser@lemmy.world to c/helldivers2@lemmy.ca

Just been running a hard bug mission mostly to get the daily done any samples are a welcome plus.

All 4 slots full and we were pretty spread out across the map, we complete the mission and a few of us were just finishing up the radar tower and a bug nest.

Then player 4 bee lined to the extraction called it in and jumped on the pelican despite me asking him not to on comms.

There were 3 players spread across the map with no chance of getting back so I kicked the guy.

Was I in the right for this? Do you think he learned his lesson?

you are viewing a single comment's thread
view the rest of the comments
[-] Badeendje@lemmy.world 4 points 4 months ago

Why finish the mission if you plan on scowerig the map still? The game mechanics increase the patrol spawnrate by a factor 4 once the primary mission is complete.

So no not the azshole, cause the other player was the asshole. But you do seem to foster bad habits in players..

[-] SpacetimeMachine@lemmy.world 9 points 4 months ago

That mechanic is explained nowhere in the game. Why the hell would people not guarantee that they finish the mission at least if they didn't know that? You can't expect people to know hidden mechanics like that. And who cares about extra patrols even? It's not like they are hard to take out or avoid?

[-] Badeendje@lemmy.world 3 points 4 months ago

Hidden? Once you complete the objectives the patrols keep on rolling in. So it's not stated in a tooltip, but it is kinda noticable.

And not hard to avoid. No, but on higher difficulty, the increased patrols make clearing the map hard. So usually you do it before.

this post was submitted on 15 Jun 2024
53 points (93.4% liked)

Helldivers 2

1852 readers
34 users here now

Welcome to the Helldivers 2 Community on the Fediverse.

Links

Galactic War Status

Rules

founded 8 months ago
MODERATORS