Yes, but my brain subconsciously interprets 2D worlds as ones in which there are front and back (away from screen and in front of it), and I just can't look there and see what's there.
Like if you'd build a house with floor, two walls on the opposite sides, and the ceiling, and would decide to completely ignore that your house is actually a tube and two sides are wide open to the outside world.
Yes, but my brain subconsciously interprets 2D worlds as ones in which there are front and back (away from screen and in front of it), and I just can't look there and see what's there.
Like if you'd build a house with floor, two walls on the opposite sides, and the ceiling, and would decide to completely ignore that your house is actually a tube and two sides are wide open to the outside world.
Sounds like FEZ, where the gameplay is in 2D, but you need to move in 3D.
Yeah, kinda captures the idea.
I don't think 3 dimensions are enough to describe what happens in FEZ.