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Sam Winkler @ThatSamWinkler Follow Dark Souls revolutionized games, in the sense that instead of a story now you can just have some guy with a big SWord named Myrmidon of Loss who gasps "Zanzibart... forgive me" when he dies and then twenty YouTubers will make an hour long video about how deep your lore is

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[-] Lycist@lemmy.world 10 points 4 months ago

It's 100% this and I absolutely love the story-telling method of FromSoft's soulsborne games, makes you work for it instead of just handing it to you.

If you want to dive into the lore, its there, in the item descriptions, and that NPC that's absolutely no-where near the area you are currently in that you'd have to backtrack to in order to hear the the new snippet of conversation before they disappear.

this post was submitted on 08 Jul 2024
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