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submitted 3 months ago by johan@feddit.nl to c/civilzation@lemmy.ml
  • does trading among your own cities get you more resources, or are they simple transferred between cities?
  • how much should I follow the recommendations for producing stuff? Sometimes it's useful but it almost never tells me to produce a builder even though they seem kinda crucial
  • how fast should I be expanding? Should I be starting cities as much and as quickly as possible?
  • is it me, or is it very hard to trade favorably or even equally with non-human players? They never seem to be OK with trading one resource for another. They always want some gold too.

I'm only on my second game so far, so still figuring things out. Enjoying it a lot though!

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[-] wordman@lemmy.ml 2 points 3 months ago* (last edited 3 months ago)

Started playing recently myself. At the start, recommendations have no idea what victory strategy you are pursing, and don’t get that much better at it. They do seem somewhat OK at recommending things that will solve particular problems that city has (slow growth, lack of amenities, etc), though maybe there are better ways available to you. Or, sometimes they notice that your city geography would support a particular wonder or give bonuses to a particular zone. So, if they recommend something that seems weird, maybe check to see if you are missing some mechanical concept. (VI has a lot of obscure interlocking mechanics that can be hard to see, particularly at first.)

this post was submitted on 24 Jul 2024
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Sid Meier's Civilization

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