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Is Palworld a “dead game”? Who cares, says the game’s developer
(arstechnica.com)
This is a most excellent place for technology news and articles.
Line must go up. If line doesn't go up, it's dead. It can't go down, and it can't level off, either.
It's an unhealthy approach to anything. Things will level off eventually. Palworld's initial hype was never going to last, but if it settled into a nice plateau that let the devs pay their bills, that's fine. The giants of the industry consider such a thing to be failure, but fuck them. Players shouldn't buy into that mindset.