this post was submitted on 10 Sep 2023
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30 frames per second (60 if they're insane), 1800 frames a minute, 162,000 for an hour and a half movie

324,000 frames if they're doing 60 frames a second.

How do these people find the patience to do this? It starts to make sense when studios decide to stick with CGI movies instead honestly (though personally I prefer 2D movies)

I understand that there are shortcuts, for example using the same background and just animating the characters, but even if you just animate the characters, can you imagine doing that for over 150,000 frames? Suddenly anime only moving characters' mouths and only adding a slight head bob makes a ton of sense.

I get that making anything requires hard work and patience but.....like just how? At this point I'd settle with either 3D animation (itself a chore if you have to move the character's facial expressions every frame yourself) or just making it all live action. Heck, even with 3D animation, as I understand it there are many tools that will automatically move a character's facial expression between one moment in the scene and another's.

I got to thinking this when I recently watched clips from an old 80's (90's?) anime that had extremely detailed artwork.

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