I've finished Kingmaker and WotR is in my backlog.
Pathfinder is a really decent RPG system with tons of choice, but the game Kingmaker comes out as quite linear, you don't really have much choice in how you play the game apart from being good or evil.
The game is split between being a typical adventure explorer RPG and being a kingdom management game, the former is interesting and has good quests, the latter is opaque, difficult to get to grips with and inflexible.
The worse part is no matter your best intentions, it you don't do exactly the right things with your kingdom you can find yourself in a dire losing position by the late game.
I don't mind games that have failure conditions, but losing the Kingmaker game after 30+hrs of playtime because your kingdom starts rioting and you can't complete any events seems too harsh to me.
Personally I had to turnoff all the failure conditions in the options so that I could grind through the game to get through the final quests, it ended up leaving a bitter taste for the game which started off as promising.
I hear most of these issues have been addressed in WotR though so I'm looking forward to picking up that.