Are you saying if you travel into the nether side portal on the blue or red level platforms you arrive at a different overworld portal?
yeah, that's exactly it.
I personally like doing a much less impressive, but maybe more useful trick, putting one portal at the very base of a tower, and putting another at the top, while arranging the nether side to only connect to the top. you go in the bottom, go straight back through the nether side, emerge at the top.
Yeah I knew the other way worked but I had no idea you could link 2 to 1 and back again, gonna have to play around with this now with a bigger portal and see if you can link to 3 maybe... I always assume it just took the lower corner of the portal as the linking coord but it must use your actually position
I got the idea from someone on YouTube making a secret base where if you crouched and stood on the edge of a portal in the nether it would link to a different portal than if you were just standing in the center.
I like those 2-in-1 portals - building them involves a lot of small tidbits of maths, to ensure that they work well, but they're a great way to access floating bases without ruining their looks.
Do you mind if I drop a mini-tutorial here on how to do it?
You need to keep track of the following coordinates:
- overworld portal "A" - let's say that it is at (ax, ay, az)
- overworld portal "B" - let's say that it is at (bx, by, bz)
- the block "N" of the Nether portal being used to access "A" - let's say (nx, ny, nz).
- the block "M" of the Nether portal being used to access "B" - let's say (mx, my, mz).
In OP's image, the block "N" would be the block of the Nether portal immediately above the red concrete blocks; it's where your feet would be, once you hop into the portal. While "M" is the one immediately above the blue concrete.
Your Nether portal will link to both A and B if:
- (8nx-ax)² + (ny-ay)² + (8nz-az)² < (8nx-bx)² + (ny-by)² + (8nz-bz)²
- (8mx-bx)² + (my-by)² + (8mz-bz)² < (8mx-ax)² + (my-ay)² + (8mz-az)²
This might look complicated, but it boils down to "N is closer to A than to B; M is closer to B than to A".
Notice the 8's in both equations. They're important there because 1m in the Nether = 8m in the Overworld, but only in the X and Z axes. Don't add those 8's to the Y coordinates!
If you want to be a bit lazy, make sure that both overworld portals share one or two coordinates. For example, if portal A is at (10, 200, -10) and portal B is at (20, 70, -10), then their Z coordinate is the same, and you can simplify the inequations to remove any term with "z" in it. And if the portals were exactly one above another, the inequations collapse to
- (ny-ay)² < (ny-by)²
- (my-by)² < (my-ay)²
Or if they're on the same X and Y coordinates, and only Z is different:
- (8nz-az)² < (8nz-bz)²
- (8mz-bz)² < (8mz-az)²
(If anyone wants, I can help out with the maths for a practical situation.)
Interesting, my method was to use ((ax+bx)/2)/8 , (ay+by)/2 , ((az+bz)/2)/8 to find the coordinates for the portal in the nether. Then just a little trial and error to calibrate it correctly. However, your method seems a lot more robust and would be a lot easier to troubleshoot.
Your method is simpler, and it works great. The problem appears when you're a bit more specific on where to put the portal in the Nether. For example, in my current world:
- Portal A had to go at y=200, in the free corner of my floating island
- Portal B had to go at y=(65~80), on the ground (there's a big slope there)
- the Nether portal had to go at y=120, due to my Nether hub, and I wasn't willing to break the bedrock ceiling
Averaging A and B would force me to put the Nether portal around y=(132~140), outside my hub and over the roof. So I had to calculate the coords for B instead, to push it far enough in the X and Z axes to compensate the Y distance. Those inequations did the trick.
That happened to me once!
Minecraft
Welcome to the Minecraft community on Lemmy and Kbin!
The home for all posts related to the Minecraft franchise: from the classic game to the mobile ports, mods, adventure games, merchandise and similar!
Official Lemmy.world server available!
Lemmy.world hosts an official server that welcomes all players to contribute and have fun:
Minecraft Version: 1.20.x
Address: minecraft.lemmy.world
Please make sure you read our rules before posting.
Rules:
Rules can be clicked on to be expanded.
1: Treat all users with respect.
Bullying, threathening, doxxing, or toherwise hostile behaviors with any of our users will not be tolerated. Be civil, have fun.
2: Posts must be related to the Minecraft franchise.
This includes the main game, titles like Dungeons, fan art, wiki pages, toys, new feature votes, and similar content.
3: No advertising.
If you want to share a product you're a manufacturer or seller of, please contact the moderation team first. Affiliate links to online shopping stores or affiliate coupon codes are not allowed.
4: No piracy.
Links or discussions about cracked versions of games, unauthorized copies of copyrighted material and other similar piracy-related content are not allowed.
5: No NSFW or adult content.
This community is inclusive to users of all ages. Keep in mind Minecraft attracts children and adults alike. Therefore, no NSFW content is allowed.
6: No low-effort meme content.
Memes are allowed, and so are comics or other fan creations. However, low-effort reposts and otherwise overused memes will be removed.
Reddit reposts are allowed.
Reddit reposts are allowed, but you need to include the tag [Reddit] in the title.
Related communities:
-
PC Gaming: !pcgaming@lemmy.world
-
Games: !games@lemmy.world
-
PC Handhelds: !pchandhelds@lemmy.world
-
Minecraft modding: !moddedminecraft@sopuli.xyz