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[-] Kolanaki@yiffit.net 25 points 1 year ago* (last edited 1 year ago)

Don't bite off more than you can chew with the sequel, or you're just going to repeat history. I liked the game since launch, but it was still very evident CDPR wanted to do more than they realistically could while still actually releasing a product.

Great vision, perhaps too much; but poorly managed their time and resources. Stretched too thin on portability to every available console at the time of release. Constant changes of scope. Etc.

[-] Socsa@sh.itjust.works 6 points 1 year ago

They should just focus on PC and then port to console when that is done IMO

Just do like Baldur's Gate and release a portion as early access, then release the full game on all platforms when it's ready. Ideally skip early access and just release when it's actually ready, but the early access option is acceptable.

[-] snippyfulcrum@lemmy.world 2 points 1 year ago

Honestly part of the benefit of early access is the diverse hardware and diverse playstyles being tested. I'm sure part of BG3's success was due to them taking feedback and bug reports from the early access players that submitted things and implementing the fixes and changes based on customer feedback. It definitely gives unique insight for the developers while the game is still being made.

[-] Hovenko@iusearchlinux.fyi 20 points 1 year ago
[-] NOPper@lemmy.world 2 points 1 year ago* (last edited 1 year ago)

It may run properly on mid tier NVidia cards by then!

[-] li10@feddit.uk 10 points 1 year ago

I’d say they’ve really got the game to a good place at this point. In ways it still isn’t perfect, but if it had been like this at release then people would’ve absolutely loved it.

It’s something I think about for quite a lot of open world games, but it always seems like a waste that companies just move on from building up a game.

Really feels like they could spend years just adding to the world they’ve built.

[-] FatAdama@programming.dev 10 points 1 year ago

Gamers proved to them that it didn’t matter if the game sucked on launch. Why keep building free updates when you can dump money into a new game? Which will most certainly be broken at launch again. Preorders need to stop being a thing and then we won’t have this type of mess anymore.

[-] merthyr1831@lemmy.world 6 points 1 year ago

generally game studios do choose to begin their next game after releasing their previous game from open beta, yes.

[-] Squizzy@lemmy.world 5 points 1 year ago

So we can assume a date for release is to follow soon

[-] Aurenkin@sh.itjust.works 3 points 1 year ago

"When it's ~~done~~ time to cash in"

[-] XbSuper@lemmy.world 4 points 1 year ago

So when's the next sale for ps5? I still won't pay full price, but might pick it up for $40 or so.

[-] loutr@sh.itjust.works 1 points 1 year ago

Same, waiting for a discount on the definitive edition or whatever before finally picking this up.

this post was submitted on 28 Sep 2023
110 points (92.3% liked)

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