You’d have to be a masochist to actually play this on steam deck or with any controller.
Unless they have some sort of “steam deck only” matchmaking, but even then it’s just not made for controller.
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You’d have to be a masochist to actually play this on steam deck or with any controller.
Unless they have some sort of “steam deck only” matchmaking, but even then it’s just not made for controller.
You can use a keyboard and mouse with the steam deck. Probably not super common but definitely doable.
It's not a standard xbox controller. There's a gyro with several ways to handle it, including flick, which does take a little time to get used to, but works really well as a mouse substitution for such an environment. Some people are just that good with a thumbstick as well and can easily enjoy casual gamemodes.
Steam Deck is a capable beast, even for a game like Counter-Strike.
Some games have controller-based matchmaking, where you hop in a lobby and only people with similar controllers to your get matched against you. So if you play with keyboard and mouse, you play against keyboard and mouse players. If you play with a controller, you play against other people with controllers. With crossplay getting more and more popular, I think every game should have this option.
Are competitive FPSs intended for handhelds?
Maybe, maybe not. But I think people expect a game made by Valve to run on gaming hardware made by Valve, even if it's only for casual playing.
I think people expect a game made by Valve to run on gaming hardware made by Valve, even if it’s only for casual playing.
Yes. Why else did CSGO get controller and gyro support? While Valve did not promise anything in that regard, there was the expectation that CS2 would basically be fully optimized for Deck. Maybe it will still happen. The "final" release is nothing but an open beta.
Sure but they haven't cared about the state of their games in ages. Iike I'm all for pushing to get them to fix it and all, but think it's weird that people are surprised. Especially when the vast majority of their focus has been on steam for the last forever
The shaders should be compiled in advance, did the author skip the shader compilation when launching?
CS2 just doesn't precompile shaders. The game just shits itself running on AMD because of that.
The shader cache itself is also broken and gets reset by the game on every restart.
I'm running a 6700XT and weirdly enough it pre-compiled in Linux but not in Windows.
It's really stuttery for a while in Windows, with low GPU usage and erratic frequency, until it normalizes.
I'm getting none of that in Linux, smooth from the start in-game. Only getting some weird fps fluctuation in the start menu.
CS2 compiles shaders on my desktop. It does so every time it updates. Also, why would this make the game worse on AMD? Afaik RADV supports VK_EXT_graphics_pipeline_library, just like Nvidia. Shader compilation performance should be similar between them.
I'm not sure if it's every game but I don't recall ever seeing my deck compile shaders, I thought it just downloaded them
I believe you're correct, because they know the exact hardware they don't need to be compiled for each device unlike how PCs come on every version imaginable.
I have definitely seen my deck compile shaders, however I assume it downloads them if they are available. If you launch a game that uses proton for the first time while offline, you should see it compile.
Well there's a reason it's not a verified game. Valve is rightfully not targeting the steam deck for it because the gameplay experience wouldn't be good. If you want to still play it that's on you but I don't blame them for not supporting it. It shows that they are serious about cs this time, imo
I like to play all my games on the deck and just dock it for shooters. If they were serious about cs this time they'd optimize it. A lot of people including me still have PC's less powerful than the deck. Plus a competitive game needs to be optimized well enough to run smoothly.
Fucking embarrassing for Valve, what the fuck is going on over there? This is like Nintendo launching a Mario game that doesn't boot.
I tried CS2 on my Deck after the update. I only tried against bots on Italy but found that given the hardware, it ran surprisingly OK. 40 FPS with default settings. Obviously the controls are not so great. I've read somewhere later that resetting Steam Input for this game to defaults is required but didn't know that at the time.
Btw I played with the Deck on a stand and my left hand on the controller part while my right hand held a Bluetooth mouse.
Is anyone else having issues with the game not allowing you to use any input except the left stick
It's the new PRO Gamer mode.
I can't imagine trying to play CS on the sticks, and apparently Valve's QA team couldn't either.
It runs surprisingly well hooked up to a monitor using keyboard and mouse. It's not beautiful or high FPS z but it's playable. Only issue I am facing is that I don't see fog or fire unless I am standing inside. I can just see through it.
You can just see through the smoke grenades? That's wild.
Can agree to this, I've tried to play but it plays at like 30fps and the controls are all messed up all the menu based stuff is gone it's actually awful.