this post was submitted on 30 Nov 2024
136 points (95.9% liked)

PC Gaming

7863 readers
5 users here now

Rule #1: Be civil

Rule #2: No spam, memes, off-topic, or low-effort posts/comments

Rule #3: No advertisements

Rule #4: No streams, random gameplay videos, highlights, or shorts

Rule #5: No erotic games or porn

Rule #6: No facilitating piracy

Rule #7: No duplicates

founded 2 years ago
MODERATORS
top 23 comments
sorted by: hot top controversial new old
[–] catloaf@lemm.ee 24 points 7 months ago (2 children)

"We aren't even close to being finished yet" is kind of a weird thing to say eight years after making your 1.0 release.

[–] navi@lemmy.tespia.org 18 points 7 months ago (1 children)

It means they plan to still make many more updates. Not weird IMO.

1.0 is the start of the journey, not the end these days.

[–] dragonfucker@lemmy.nz 4 points 7 months ago

Member when 1.0 was a complete game and a few years later you got 2.0 which was a complete game with a new story?

[–] NotSteve_@lemmy.ca 8 points 7 months ago

I understand where you're coming from but I assume they mean it in a way similar to Minecraft where, officially the game launched 1.0 13 years ago, but they still want to add a lot more to the game. Basically free updates for the foreseeable future which definitely isn't a bad thing.

[–] PP_BOY_@lemmy.world 13 points 7 months ago (3 children)

One of the craziest 180s in modern gaming but I'd love to see the devs cap NMS and start a new project. I don't think we need another Star Citizen

[–] seathru@lemmy.sdf.org 19 points 7 months ago

They're working on Light no Fire. I assume NMS for them at this point is a test bed for ideas/mechanics/player engagement.

[–] Infynis@midwest.social 1 points 7 months ago

Is it? It kind of seems like this is becoming a trend. Just off the top of my head, I can think of several games that have done the same: FFXIV, ESO, Cyberpunk, they all basically released unfinished, and people hated them, and now that they've been patched for years, they're actually complete games

[–] jaxiiruff@lemmy.zip 9 points 7 months ago

Wide as an ocean, deep as a puddle.

[–] TheDemonBuer@lemmy.world 7 points 7 months ago (1 children)

I've played a ton of NMS for the same reason I've played a ton of Minecraft: you can build and be creative, and you can acquire and upgrade stuff until it's maxed out. But, once I've built my base and maxed out all my stuff, I lose interest. Fallout 4 also has base building and item customization and upgrades, but there are also story missions and objectives.

[–] nokturne213@sopuli.xyz 2 points 7 months ago (1 children)

No Man’s Sky has story missions as well. And they continue to add more.

[–] SkyezOpen@lemmy.world 1 points 7 months ago

Beat the story, built a few bases, did derelicts, then it just became logging on to check my settlement and fleet every few hours. Kinda got bored afterwards. Nothing to really move towards that isn't time gated.

[–] Zoldyck@lemmy.world 3 points 7 months ago

Looking forward to Light No Fire. Don't care about any updates to NMS.

[–] ChihuahuaOfDoom@lemmy.world -2 points 7 months ago (1 children)

I may be in the minority but the more that gets added the less interested I am in playing. I liked it when it was a bare bones game with ridiculous critters and you just explored. I own 3 copies so my family and I could all play at once but I haven't loaded it in months.

[–] dan1101@lemm.ee 2 points 7 months ago

I sort of agree. It almost feels like a live service game where you will be lost if you haven't mastered all the previous content. There is a lot to do but it just isn't fun for some reason.