this post was submitted on 17 Apr 2025
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Citybuilders

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The art of Jean Giraud (Moebius)

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[โ€“] Elevator7009@lemmy.zip 4 points 2 days ago* (last edited 2 days ago) (1 children)

post-apocalypse

made me scroll past, the cool art drew me back in especially since it does not look dark and depressing and "world sucks"-ish or even "the world as we know it ended". Checked Steam page and never actually saw the words "post-apocalypse" anywhere in there. It seemed more to be about a

sustainable approach in harmony with the surrounding natural environment

Other quotes, like

Your citizens are immersed in a strange environment

You will need a deep understanding of their environment to help them adapt and thrive.

and

Unknown World

Gave me way more of an "explore uncharted territory!" vibe than a "world ended, try to survive in a hellish dystopia" or "world ended, try to build something new out of it" post-apocalypse vibe. So wondering if you could help me and let me know where that part of the title is coming from.

EDIT: nevermind, found it when scanning reviews

The world is dying, you have to rebuild society in a strange world

Since the game is supposed to have some kind of narrative/story also according to the reviews I'll trust that. Would usually delete comment, but considering Fediverse does not have much engagement I'll leave this up, "hey look this game attracted a commenter's attention!"

[โ€“] Agent_Karyo@lemmy.world 4 points 2 days ago

I've only played the demo from about a year ago, whirl the narrative and gameplay clearly refer to a post-apocalytic world, it felt less noticeable than many other post-apocalytic town/city builder games.

The exact tone might have changed a bit since then.