Oh nooooo it's such a bad idea. Cartoon fine, but live action...?
The problem is the games never nailed enough down, so your adaptation is going to involve a lot of you filling in blanks. That's going to inevitably disagree with the way everyone else filled the blanks in in their minds, I guess you could call it headcanon.
It's basically impossible to nail it. It's a business dealing at the end of the day, you have to meet your customers expectations or you will probably upset them. And this isn't LotR or Dune where you have this huge amount dialogue and plot you can work with. Zelda games aren't very heavy in either.