Probably the closest you'd be able to find is a premade save from someone who took periodic save backups (untested example)and put that through a save editor to change the important details.
Although, like the other commenter suspected, you may see a repeat of the same issue.
Pokémon
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Pokémon is a Japanese media franchise consisting of video games, animated series and films, a trading card game, and other related media. The franchise takes place in a shared universe in which humans co-exist with creatures known as Pokémon, a large variety of species endowed with special powers. The franchise's primary target audience is children aged 5 to 12, but it is known to attract people of all ages.
Oh nice one yeah, never thought about someone's interim saves. I'd only done a cursory search and saw a couple of "ALL lv100 POKEMON INCLUDING MEWTWO!!1!" saves which are awesome but obviously have the game story completed by that point. I'll do some digging!
Thank you 👍
What does crash mean in this case? Did it lock up during the save? Did it save normally and you turned back on to this? Is this fully original hardware including the cartridge?
If so, these old cartridges use batteries/ram for saves and likely won't work unless the battery has been replaced. Easy enough to do with a beefy soldering iron (big ground planes) and the right parts.
No suggestions on save editors as I haven't used them, sorry.
It was ever so strange - during the save, the battery light flickered and the screed faded away, like the off switch was flipped - all during the save process.
The red light returned to a strong bright red light when it was switched back on. The hardware is likely to be original hardware - I bought the cartridge pre-owned so there is a possibility that it's a repro or a fake as I've not physically opened the cart.
My initial assumption was that the power draw on the battery was a bit too much during the save function and interrupted the power to the console, which is obviously suboptimal when the program is performing a write operation.
I suppose that's the risk one takes when playing a thirty year old game nearly, which is why I think I'd rather hack together a save at a rough point of where I was in the game, and emulate the rest!
Did it get bumped or jostled at all? If you turn it on, can you reproduce the issue by turning it to a certain angle or by tapping it, or by rolling the batteries with the back cover off? There could be a loose contact.
I do think the power draw theory is solid, though. The GBC might need a new power capacitor (example found via Internet search, tailor to your region). Surface-mount components can be a pain to work with so try everything else first.
Does this happen with any other games? There's something in Link's Awakening that causes extra power draw and screen flicker on my backlight-modded DMG (i.e. already has extra power draw), something like that might help isolate the problem. For Link's Awakening, I think it was screen transitions, but my memory's a little fuzzy about the specifics.
The most likely (and easiest to fix) might just be the battery contacts. Any corrosion or looseness could break the circuit and bad luck had that happen during saving.
Honestly, I'm still gutted about the loss so I've not gone back to it. It's not had any real shocks - it gets left in a work bag on an odd occasion that gets lifted and shifted but never mistreated.
There may well be a hardware issue, maybe one day I'll break out the ammeter and see what it's doing.
Thank you for the insight though, all very appreciated!