35
submitted 1 year ago by HowSwayy@lemmy.ml to c/gaming@lemmy.ml
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[-] bogdugg@sh.itjust.works 52 points 1 year ago

the game we should have had at launch

DLSS, frame-gen and massive CPU/GPU performance boosts

I don't think the performance is Starfield's biggest problem.

[-] spacecowboy@sh.itjust.works 37 points 1 year ago

Did the patch make it interesting? Cause that’s what people deserved.

[-] LemmyIsFantastic@lemmy.world 26 points 1 year ago

Trash take. Starfields issue was a mediocre world. DLSS is a bonus.

[-] Aurenkin@sh.itjust.works 13 points 1 year ago

Oh wow, they got rid of the loading screens?

[-] sodiumbromley@lemmy.blahaj.zone 11 points 1 year ago* (last edited 1 year ago)

Oh boy! The game we should have had at launch? I can't wait to get in my space ship, take off from a planet, fly to a new one, and land without being forced to fast travel.

[-] EchoCT@lemmy.ml 2 points 1 year ago

I know it's still buggy AF but Star Citizen has had that for years.

[-] FIST_FILLET@lemmy.ml 9 points 1 year ago

fixed title: you can now experience infinite bland empty soulless machine-generated walled sandboxes in more frames per second

[-] 1984@lemmy.today 8 points 1 year ago
[-] SuiXi3D@kbin.social 2 points 1 year ago

I think is is, yeah.

[-] SolOrion@sh.itjust.works 8 points 1 year ago

Starfield had a lot of issues, and the mid asf performance was a relatively minor one.

[-] burliman@lemm.ee 3 points 1 year ago

Most interested in HDR. Game was super washed out and it was so distracting I stopped playing. Did it improve?

[-] sederx@programming.dev 2 points 1 year ago

No it doesn't XD

this post was submitted on 16 Nov 2023
35 points (78.7% liked)

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