2

Some of my favorites:

Root: Vagabond: I enjoy how this is such a different style than the other three in the base game.

Gaia Project: Ivits: Just very clever encouraging to make a close nit Hivemind rather than spreading out, it's very satisfying every time you hit a new federation milestone.

Scythe: Polania: I just like exploring and claiming as many encounters as possible around the board.

Terraforming Mars: Ecoline for Solo Play: The extra plant just is a load off for my solo games where I don't always have to worry about focusing on oxygen so much and Ecoline feels like I have more freedom over what cards to pick.

top 1 comments
sorted by: hot top controversial new old
[-] thorbot@lemmy.world 1 points 1 year ago* (last edited 1 year ago)

Apiary: Iber faction, when upgraded you can retrieve a worker each turn and gain farm income if you spend a resource. Super powerful. Maybe too strong.

Black Rose Wars: Chronomancer is RAD. Playing cards from hand is just awesome.

Terra Mystica: Witches. Flying around to forests and dropping dwellings is great

Circadians First Light: the lady who doesn’t need algae to send out her ships, I forget her name

Deep rock Galactic: Gunner. Unloading 4 ammo in one action to do up to 12 dice worth of damage is beastly, especially if Scout popped a flare for you

this post was submitted on 17 Jul 2023
2 points (100.0% liked)

Boardgames

760 readers
4 users here now

The Lemmy source for news, information, and discussion about modern board games. Join our community! Come discuss games like Codenames, Arkham Horror, Terra Mystica, and all your other favorite games!

founded 1 year ago
MODERATORS