this post was submitted on 05 Sep 2025
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[–] Sirence@feddit.org 26 points 23 hours ago (1 children)

What drama queens. The store was down for an hour tops. After 7 years who cares about one hour longer. It's nice to see how much demand there is for indie games, they are the last bastion of this art form.

[–] NoneOfUrBusiness@fedia.io 2 points 23 hours ago

It broke four hours for me.

Yeah I’ve been really annoyed with modern “news reporting” and this article is no different. The store went down for like, a few hours. It was no biggie. It’s frustrating to me how the news exaggerates headlines like “gamers angry as…”, “outrage as”, “fury as” etc. Like they’re telling people to be angry if they aren’t already; telling them they should be.

I’m not angry. It’s a massive achievement on Team Cherry’s part. A team of three launched a game so in demand that it bought a service ran by a major corporation to its knees. I think this happened in huge part thanks to them actually pricing the game reasonably. Massive props to them.

[–] chemical_cutthroat@lemmy.world 82 points 1 day ago* (last edited 1 day ago) (2 children)

This feels like cherry picking (there is probably a better pun in there). The sentiment I saw when the servers went down was overwhelming support for the Dev and the happiness that an indie game is doing with AAA games can't; bring down steam.

[–] Bryllyg@piefed.blahaj.zone 35 points 1 day ago (1 children)

At that point it's just click bait then. the media loves to focus on a negative aspect of a generally positive thing to get people upset enough to give them attention. Thank you for the added perspective! I know this game has been super duper looked forward to by so many people and also wonderful that the devs made it at least somewhat affordable on launch. I would imagine they could have easily asked for 10 to 20$ more a copy and it still would have crashed the system.

[–] fox2263@lemmy.world 1 points 4 hours ago* (last edited 4 hours ago)

Probably whiny gamers not interested in silk song that wanted to use the stores to buy other things.

[–] PonyOfWar@pawb.social 13 points 1 day ago* (last edited 1 day ago) (1 children)

I agree that there didn't seem to be much negative sentiment and it was great to see. Just to point it out though: the reason Silksong crashed the store while even successful AAA-games don't is that Silksong didn't have preorders while AAA-games do, meaning there won't be millions of people trying to purchase the game at the same time the second it releases.

[–] Zykino@programming.dev 3 points 1 day ago (1 children)

Arn't AAA preload useless since you still needs to re-download the entire game as day1 patch anyway?

I mean I almost never buy day1, and also sporadicaly even AA games. So bringing from what I read.

[–] CosmoNova@lemmy.world 1 points 5 hours ago

Purchasing and downloading are different services within Steam. You could update and download games just fine during that period. You just couldn‘t buy anything new for a while. And yes I have seen people complain about it on a Discord for example so there was a degree of frustration.

[–] frank@sopuli.xyz 25 points 1 day ago (1 children)

I noticed, and did a lot of refreshing to eventually get it (over 2 hours after launch) but mostly it's just funny and so so cool that a few Australian guys can make a game and it takes down every store. Straight badass.

[–] neon_nova@lemmy.dbzer0.com 3 points 1 day ago

They are getting charged with DDOSing these companies though.

/joke

Stores were down for like an hour. Except for the super fans, most players wouldn't have noticed.

[–] njm1314@lemmy.world 5 points 23 hours ago (1 children)

Who was frustrated? I was psyched

[–] CosmoNova@lemmy.world 1 points 5 hours ago

I‘ve read some complains directly from people when it was happening. It‘s honestly not hard to believe that people get frustrated when a service with a good track record on availability spontaneously goes down for a few hours. It‘s okay when you say that you don‘t care though. I wasn‘t personally affected. But it did happen.

This isn’t news

[–] Notyou@sopuli.xyz 1 points 23 hours ago* (last edited 23 hours ago) (2 children)

No, I was more frustrated with some of the boss run backs. I kept having to down thrust bouncy things in order to avoid spikes. I was trying to find that guy to buy maps, but I didn't know he went back to town, so I kept exploring more. I ended up losing like 200 rosary beads.

(ノಠ益ಠ)ノ彡┻━┻

[–] Doc_Crankenstein@slrpnk.net 1 points 7 hours ago

Shaka literally tells you they will go back to town if you talk to them I think two or three times. That's just a Soulslike thing ya gotta get in the habit of. Exhaust that dialogue, always.

But Corpse Runs are just a dumb mechanic for a Metroidvania. Those platforming challenges wouldn't feel so bad if not for them. Losing 200 rosary hurts. That's a lot of time grinding that back.

[–] NoneOfUrBusiness@fedia.io 5 points 23 hours ago (1 children)

Literally me. Explored the whole Far Fields before finding the guy just sitting on his ass in the starting area.

[–] Notyou@sopuli.xyz 3 points 22 hours ago

I should have known from Hollow Knight that the map guy would go to town, but I wasn't thorough. I'm enjoying this game so far. The bosses feel easier than the jumping parts. I just need to remember to slow down and learn the boss patterns before I run in all crazy.