this post was submitted on 16 Sep 2025
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Virtual Reality

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You don’t have to look far to find reports of people who have used VR headsets and then felt ‘off’ after removing them. While motion sickness is surely the most well-known post-VR symptom, a subset of people say they have experienced feelings of being ‘stuck in VR’ after taking off their headsets. It’s tempting to brush off such reports as someone having seen The Matrix (1999) one too many times, but it turns out there is a clear scientific basis for the sensation.

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[–] Alloi@lemmy.world 1 points 3 hours ago

"BECAUSE IVE GOT PHANTOM PAIN!"

[–] paraphrand@lemmy.world 6 points 2 days ago (1 children)

When I was new to VR, I had a few fleeting moments of unreality randomly in my day to day. But I’ve never felt this sort of thing.

[–] Swedneck@discuss.tchncs.de 1 points 1 day ago

it's pretty common just after i wake up, but like, after a minute or two i've properly woken up and i go "oh yeah no this is obviously reality lmao"

[–] Landless2029@lemmy.world 8 points 2 days ago (1 children)

Being a PCVR user it does take a moment or two to sync up your senses when you start. Sometimes it also takes a moment to sync back to your real senses.

There are also some people who can't sync up and get motion sickness. Hating the technology.

Article doesn't surprise me. Old news.

[–] Pyro_006@lemmy.world 2 points 2 days ago

yea, it's not about 'vr feels like reality' but more about 'I have to ignore many of my senses to use it'

it's only logical it'd take some time to adjust back and forth

the nerve to mention the matrix on such an article

WELCOME TO THE AMAZING DIGITAL CIRCUS!

[–] Lucky_777@lemmy.world 6 points 2 days ago (2 children)

With VR graphics, feeling stuck is wild. If VR is still even pushed and graphics get better. These people are fucked.

[–] afaix@lemmy.world 5 points 2 days ago* (last edited 2 days ago)

Graphics don’t matter as much as the quality of interactions. I had to get used to my real life hands after playing Superhot VR for too long for example.

Makes you remember that your brain is piloting a meat mecha basically, and all the sensations of what is real come from different sensors around the body connected by electrical wires (nerves), and some parts constantly need calibration.

[–] dodos@lemmy.world 1 points 2 days ago (1 children)

I'm in the same boat, it's really hard for me to believe this is a real thing and not people being overly dramatic. VR is nowhere near close to tricking me that it's real, but I understand everyone has a different barrier to being immersed. Kind of similar to how phantom sense in VR chat communities strikes me as being a complete fabrication and everyone has to be in on the joke together.

[–] ryven@lemmy.dbzer0.com 7 points 2 days ago (1 children)

They're not saying they're tricked that it's real, they're saying that after taking off the headset the real world also doesn't feel real. The feeling of things being wrong persists after removing the headset.

[–] dodos@lemmy.world 3 points 1 day ago (1 children)

Thanks for clarifying, that makes a lot more sense (although still personally hard to believe. I feel like there would need to be a better immersion of all senses for that to occur). Kind of reminds me of Cotard's syndrome.

[–] Swedneck@discuss.tchncs.de 2 points 1 day ago

what i can totally see happening is e.g. playing half life alyx a bunch, then when you wake up in the morning you try to pull something toward you and go "oh god did i just do that? maybe i should play another game for a while.."