"critically acclaimed" yeah acclaimed to be shit
In the meantime it went further down the drain to .
Read also this . Oh boy…
Damn, I knew OW2 was kinda bad but it went down hill and into the sewers. Also very sad but realistic timeline.
Lol, I remember, I had an exam about Blizzard being a shit company in our German class
e
what kind of German class are you in that does exams about blizzard? was it just a small class discussion, please elaborate.
And don't forget
Make a character based on your very molesting head of design Merely rename him as soon as the public finds out
I feel like games from alternate launchers that launch on steam do so as a last ditch effort.
This is good for Linux users. Valve has been fantastic for supporting games on Linux since the Steam Deck and Blizz has never had proper Linux support. Now Linux users can ditch Lutris, Bottles, or WINE if they want to just simplify and use Steam, which does have a native Linux build.
I think it's more just getting ready the MS deal to finalise as MS have commited to make sure all their stuff is available on Steam. Wouldn't surprise me if we see Diablo 4 soon too.
Well, right now you know, a billion flies can't be wrong...
They make shit games with shit practices because people keep playing and paying for them.
Good - fuck Blizzard. They literally were like "We're going to OW2 for PvE! I promise we're totally not just doing it because we want to monetize it more!"
Shocked_pikachu.jpg
Also keep in mind they announced it at the same exact time that they wanted people to stop talking about them and Taiwan. And all the sexual harassment at Blizzard.
They had no details about it at the time. They just wanted something the mainstream press could run instead. And tanked a game to keep it from cementing on their face. Idiots.
set in an optimistic future
Can anyone here up to date on their Overwatch lore explain what that means? I’m not being snarky about the game being bad, I just haven’t played it and genuinely curious what they mean by that. From my understanding, the game is about killing each other lol
Last I heard Overwatch basically didn't have lore. For the entirety of the lifespan of "Overwatch 1" (though overwatch 2 isn't even actually a sequel) the timeline never advanced past the trailer cinematic from launch. All of the "lore" was just character backstory comics and backstory hints from their interactions in the spawn area of each match.
The gameplay really has nothing to do with the lore, but the lore never struck me as very optimistic. The premise of Overwatch is that once upon a time there was a team of superheroes who went around being superheroes and protecting people from the evil supervillains and stuff like that. But anyway, their superhero team collapsed and for a while it's just been a shitty world where the supervillains do whatever they want. Now the superhero team is reforming with some new members. The end.
Idk how that could possibly be seen as optimistic personally lol
It's just standard cape shit. Liberal optimism is a hero saves the world so I don't have to care!
A virus caused killbot factories to start printing omnicidal killbots. Each country's military was getting owned by the killbots so Overwatch was formed by soldiers from every military and some randos to shut down the factories. They suceeded, then became the world police. Robots were made to live beneath the cities and subject to "Detroit:Become Human" level discrimination. 10 years later, Overwatch was disbanded after a group betrayed them and bad press. 10 years later, some of the members came back to reform Overwatch.
In summary: (spoilers ahead)
AI created -> AI becomes monk, this is good AI -> bad AI also created, controlled by single mastermind AI -> bad AI kill humans -> Overwatch created -> good AI sacrifices herself to free other AI from bad AI mind control, thus becoming AI Jesus -> AI now have free will. Some become good, some stay bad. -> optimistic because AI Jesus saved humanity from being killed and now Overwatch is winning the war against bad AI
That's about it.
From my understanding, the game is about killing each other lol
Yea, this will always be the problem when trying to create a story around this format of gameplay. You definitely have to ignore the fact that lore enemies can team up because the comp needs it.
The optimistic tone comes across in the character writing, world design, and music. Little in the game is dour or depressing. Instead the focus is on the details that make the locations or characters unique and interesting. There's a lot of language and cultural representation.
Also, barring the secondary deathmatch game made, OW is technically about doing non-kill objectives, it just so happens that killing your opponents is the best way to complete the objectives.
It's funny because on the scoreboard, traditional "Kills" are labelled "Eliminations", but they still keep tradition for multikills i.e. the announcer will say double kill and not something double elim
ik theyre unpopular for their f2p model but it's funny seeing the complaints when it's already in the top 100 most active games on steam, and will likely remain there. Ngl I think they (blizzard) anticipated this response but knew it'd make them a bunch of money anyway
Link to the reviews: https://store.steampowered.com/app/2357570/Overwatch_2/#app_reviews_hash
There is something entertaining reading bad reviews, specially when it comes from shitty companies.
I’m out of the loop, I thought it was already out due to them cutting out the PvE content.
It's been out for a bit, but they just launched it on Steam as well. Was formerly just via Battle.net.
Launch on Steam
Seems about right.
Thing is, I actually like OW2's core gameplay more than OW1. I can't say it's necessarily better than OW1 would have been if they hadn't abandoned it for years to (fail to) build OW2's PVE, but so it goes.
But I reinstalled just to see if I'd want to try with the new Invasion content, and here's the thing:
I played about 5 rounds of QP. They were all horribly mismatched in terms of skill level, and I enjoyed 0 of them. So the idea of grinding through a new battle pass, although liking the RoboAna mythic skin, was a nonstarter even before talking about how crowded a launch season this is. Like even if I wanted to, I don't have time for this battle pass.
And then the new PvE content? I mean maybe it's good, but nothing about any of the PvE they've released in the past would support that. It's been consistently mediocre IMO, so I dunno why I'd suddenly want to pay for the privilege.
I'm annoyed that I have about 2000 coins I'm never going to use (love that I can't use them to buy the invasion bundle just to screw around with the new stuff), but I think it's time to give up and move on.
Eventually people will need to accept that the Blizzard we all loved died long ago, and stop rewarding the ghoul that now inhabits its corpse.
As an OW1 enjoyer (yes it had alot of flaws too) and around 300~ hrs in OW1, OW2 was not nearly as fun, even all the way up to them shutting down OW1
-matchmaking sucks, you either rolled or get rolled no inbetween (i felt ow1 had better games overall) -Tanks, which i main became such a chore, or just completely rolled due to skill differences -Healers became too easy to pick off/couldnt do much to protect themselfs And controversial opinion: -The change from 6v6 to 5v5 was one of the worst changes for me, it made it rely on individual performance way too much... one pick and your teams fucked, with a 6v5 i felt that you had somewhat of a chance of not being rolled as bad, or at least not being completely wiped and regrouping
It sucks seeing one of my fave games feom that peroid go down the shitter; at least TF2 has my back as always
It's incredible how out of touch the /r/overwatch community is with the general feeling and attitude that exists towards the game and company outside of it.
Is the game playable and can you have an alright time with it? Sure. Will you feel slightly dirty about it? Yes. Is the problem "lack of communication from the company" - fuck no it's not. It's all the other shit. Redditors think communication can smooth over being absolute dicks to the community and that's just not correct. You can communicate all you want but it won't resolve destroying Overwatch 1 to force people to play 2, and it won't resolve the changes people dislike that they'd rather be playing the first game, and it won't resolve the monetisation being shit, and it won't resolve the way the company treats employees, and it won't resolve the terrible reporting system that ignores actual slurs but permabans people for nonsense, etc etc etc. The list goes on.
But over on /r/overwatch they pretend it's all just meaningless and a problem with communication. It's not. They're fundamentally out of touch with reality.
ActiBlizz fans that are still there and still paying are about as deeply invested as Star Citizen backers at this point.
critically acclaimed
How long before launch did those critics acclaim it?
Apparently it is right now the only game on Steam that is elegible to be classified as "Overwhelmingly Negative" to have less than 10% of reviewers to recommend the game. Is this a new world record?
It is now Overwhelming Negative
The PVE bundle for a few missions costing about the same of what I paid for the entire ow1 is just insulting. For what I understand they'll release multiples PVE bundles for 15$. The entire ow2 is only a money grab machine.
I should be mad at the market for this practice but I'm already so pissed off that I'll direct all my hatred towards a single stupidity: Fuck all mobile consumers who made this kinda of shit the norm in the gaming market, fuck all candy crush players who gave infinite money to Activision Blizzard.
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