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submitted 1 year ago* (last edited 1 year ago) by sorenant@lemmy.world to c/cataclysmdda@lemmy.ml

I'm a little lost when it comes to the new armor stats found on experimental builds.

Here's what I'm assuming what each stat means, please correct me if I'm wrong:

Total Coverage: Chance of the armor protecting the body part when it's hit.
Defaults/Vitals: Chance of the armor protecting a hit to a normal part/any part that makes you bleed or cause critical?
Protection: Chance of each part of a non-uniform armor being hit. For example, when armor blocks a hit to the lower arm it has a 10% of only using the lower value for damage reduction.

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this post was submitted on 21 Aug 2023
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Cataclysm: Dark Days Ahead

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Cataclysm: Dark Days Ahead

Cataclysm: Dark Days Ahead, or C:DDA, is an open source post-apocalyptic turn-based survival RPG that challenges players to not only survive, but battle a wide range of zombies and other terrifying creatures that threaten their lives. Newcomers are recommended to play the most recent stable release - 0.G - Gaiman

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