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submitted 11 months ago by L4s@lemmy.world to c/technology@lemmy.world

Apple Vision Pro launch pre-view testers complain about weight, comfort, even headaches::Reporters given pre-launch access to the new Apple Vision Pro have reported concerns with its weight and comfort, with at least two writers reporting notable discomfort using it. While there are undoubtedly positive experiences to be had with the product, it wasn’t just discomfort that was problematic.

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[-] originalucifer@moist.catsweat.com 71 points 11 months ago

oh look, its all the same problems they had before they gave it to testers.

[-] Neil@lemmy.ml 8 points 11 months ago

We might as well just start calling them "features." We all know Apple is about to.

[-] originalucifer@moist.catsweat.com 0 points 11 months ago

they need a pharmaceutical arm to vertically integrate the solutions to these problems

[-] shasta@lemm.ee 0 points 11 months ago

Well duh, the testers weren't gonna fix it for them. It'll be the same product both before and after the testers use it.

[-] originalucifer@moist.catsweat.com 3 points 11 months ago

usually you solve in beta before sending it to end users for testing

[-] tacosanonymous@lemm.ee 42 points 11 months ago

Those must have been terrible if they forgot to complain about the price.

[-] Kraven_the_Hunter@lemmy.dbzer0.com 30 points 11 months ago* (last edited 11 months ago)

"They're wearing it wrong."

-Apple

[-] roscoe@startrek.website 25 points 11 months ago

It's not too heavy. That's "premium feel and materials."

[-] CommanderCloon@lemmy.ml 17 points 11 months ago

I love how every photo of this thing is right in front of the subject. Just tilt their head 30° and it will look like comical googly eyes

[-] TheFunkyMonk@lemmy.world 1 points 11 months ago

Honestly they look like that straight on.

[-] BiggestBulb@kbin.run 14 points 11 months ago* (last edited 11 months ago)

Not shocked about the headaches (happens with most of the headsets), but I'm a little sad about the weight issues. That sucks - I'm an Android user but I was hoping Apple doing this would lead to some Android development in the same space

[-] ABCDE@lemmy.world 4 points 11 months ago

The Quest is Android.

[-] thejml@lemm.ee 4 points 11 months ago

I feel like there’s just so much crammed in this thing it’s going to be heavy right now, but if you look back, they used to be massive and heavy and have continued to get lighter and more compact. Give this a few generations, and I’m sure it’ll lighten up a bit and get thinner.

TLDR; never buy the first generation of anything.

[-] june@lemmy.world 1 points 11 months ago

What do you mean? Are you hoping google will get into the VR space directly?

[-] BiggestBulb@kbin.run 1 points 11 months ago* (last edited 11 months ago)

Pretty much - or Samsung, Xiaomi, Nothing or any of the other Android brands

[-] june@lemmy.world 2 points 11 months ago

The quest, Pico Neo, HTC Vive Focus, Lenovo mirage, and nearly every standalone VR headset uses android though. There’s way more dev going into android based vr software than anything.

[-] BiggestBulb@kbin.run 1 points 11 months ago

I guess I'm moreso hoping the brands get in - specifically Samsung, Google and the others I listed. I think it would spur on a lot of new development in that area which is always a good thing

[-] Snapz@lemmy.world 8 points 11 months ago

"I love your dead, virtual eyes that track by face and stare directly at me while you do other wholly unrelated things inside your headset!"

[-] Pohl@lemmy.world 6 points 11 months ago

Consumer VR is over, it didn’t work. nobody really wants it, at any price. Wtf was Apple thinking? This should have been scrapped and left for dead. Good money after bad.

I have put this on the internet so it can age like fine milk if this thing manages to find an enthusiastic audience. I feel pretty good about my odds here though.

[-] Fenrisulfir@lemmy.ca 5 points 11 months ago

Not everyone is adopting it and it’s still niche but to say no one wants it at any price is a little absurd.

I think the next few iterations of the Big Screen Beyond, especially if they can include wireless, could really see an improved acceptance.

[-] nymwit@lemm.ee 1 points 11 months ago

Perhaps, but folks are still wriggling around trying to make it happen. That and this being more an AR/VR hybrid (XR they called it? barf) along with apple's usual polish (and ardent reality distortion field susceptible consumer base) could make a difference. Maybe. Also, dead can mean different things, no? There is a market for driving wheels and seats and such for racing games but it isn't widespread like having a playstation is. I wouldn't say driving peripherals were dead but just niche. That's probably covered with your "consumer" descriptor of VR vs. what might be called an enthusiast market though. I appreciate the casting of your opinion to posterity.

[-] Sarmyth@lemmy.world 3 points 11 months ago

The tech and price still aren't there yet. Until these can fit in your pocket or cost a weeks salary for your average person, it's just a luxury toy very few will ever use.

[-] TheFriar@lemm.ee 2 points 11 months ago

“Apple vision pro launch pre-view testers complain about looking dumb as fuck.”

this post was submitted on 17 Jan 2024
167 points (95.6% liked)

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