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SOTTR can now run in proton-experimental (it used to crash due to a missing vulkan feature), but how does it compare to the native version?

Normally I would just use the native version, but got the game from epic, which doesn't provide the native build. So if I wanted to run native I would have to acquire the game from other sources (keep in mind that I own the game on epic), which is less than ideal. But I wouldn't do it if there's no advantage.

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[-] onlinepersona@programming.dev 4 points 5 months ago

There's a native linux version? From a major publisher? 😮 Damn, wasn't expecting that.

Anti Commercial-AI license

[-] Bero@lemmy.world 4 points 5 months ago

AFAIK Ferals ports just use a different translation Layer.
And all of the Tomb Raider games should run better through proton.

[-] entropicdrift@lemmy.sdf.org 1 points 5 months ago

Runs fine on Proton for me.

Check if your machine can run it at a good framerate, if it does, then there's no reason to bother acquiring it elsewhere, right?

[-] stargazingpenguin@lemmy.zip 1 points 5 months ago

I would just use Proton at this point. I haven't tried Shadow on Proton, but for Rise it worked a lot better than on native unfortunately.

this post was submitted on 24 May 2024
17 points (94.7% liked)

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