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submitted 5 months ago by ylai@lemmy.ml to c/gaming@lemmy.ml
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[-] Carighan@lemmy.world 29 points 5 months ago

They have 1300 people? To make mtx and killers for DbD?! What?

[-] Chozo@fedia.io 19 points 5 months ago

That number is not the DbD team, but the Behaviour studio as a whole. DbD is their main breadwinner, but they also have several other active games that they maintain.

[-] Flatfire@lemmy.ca 17 points 5 months ago

Also worth noting is their history as an IP mill. Dead By Daylight is a surprise hit amongst many a licensed deal to produce games that would nearly qualify as shovelware in most cases over the last 20+ years. DbD gives them some independence, but they're still largely a "studio for hire" by anyone who needs them.

[-] Aatube@kbin.melroy.org 4 points 5 months ago

According to Wikipedia, they made a ton of games, including a ton of licensed IPs.

[-] ArmoredThirteen@lemmy.ml 18 points 5 months ago

Ah taking notes from how Unity fired people. Slow and steady to ensure morale is as ruined as possible

[-] HawlSera@lemm.ee 1 points 4 months ago

That's... not a good sign

this post was submitted on 04 Jun 2024
111 points (99.1% liked)

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