That sounds like "guys we're totally not going to announce the Switch 2 soon, don't worry, we still support the OG Switch so you can still buy consoles and games for Christmas, k? Don't need to wait for the next console, that totally doesn't exist."
I can recommend PICO-8, if you have access to any windows/osx/linux computer.
It's a "fantasy console", a self contained gamedev environment that emulates an 8bit retro console (while using Lua, a popular and modern language), is super user friendly, and allows you to get a satisfying and fast feedback loop when learning to code.
There are many resources to learn it and a lively community
The hardest languages to learn are the ones that have a different paradigm than the ones you're used to.
Most modern languages today somehow derive from C, in a way or another. JavaScript, Go, PHP, Java, C#, even Python... If you're used to one of these languages, you should be able to get a high level understanding of code written in other languages. Some like Rust can be a bit harder when diving into idiosyncrasies (e.g. borrow checker and lifetimes), but it's not too hard.
But if I encounter a Lisp, or a more domain-specific language like Julia or Matlab, I need to put in a lot more effort to understand what I'm trying to read. Though Lisps are inherently simple languages, the lack of familiarity with the syntax throws me off.
Mathematicians and scientists are notoriously awful programmers. They get shit done but with absolutely 0 regard to good practices and reusability.
idiot-proofing
Don't chalk it up to idiots. The quote mentions "MFA fatigue", which is something that definitely happens.
If you're a Windows user (and moreso if you play games on your computer), you certainly regularly have admin prompts. I'm pretty sure that, like everyone else, you just click OK without a second thought. That's fatigue. Those prompts exist for a security reason, yet there are so many of them that they don't register anymore and have lost all their meaning.
For my job, I often have to login into MS Azure, and there are days where I have to enter my MFA 3 or 4 times in a row. I expect it, so I don't really look at the prompt anymore. I just enter the token to be done with it asap; that's a security risk
I mean even with trust, pull requests are objectively the best way to work as a team.
As usual, people have no idea of the complexity of software. Games are extra complex. Games that are meant to run on an infinite variety of hardware combinations are worse. And it's not any game, it's an expansive RPG with hundreds of hours of gameplay and paths.
It's impossible to ship this kind of product bug-free, and it's quite probable that it will never truly be bug-free. A day-1 patch is obviously expected, and bugfixes in the following weeks mean that devs are closely monitoring how it goes, and are still working full-time on it. That's commendable.
Lower bandwidth for who? When images are cached on other instances, it allows two things:
- Load sharing. The original instance doesn't have to serve the whole fediverse, but only its own users + 1 request per other lemmy instance.
- Data availability through redundancy. If the original instance goes down, the cached image is still viewable on other instances.
There's 0 danger in the base game (aside, you know, the sun...), so you can progress, fail, and retry without any stress.
The DLC though, it radically changes that and there are actually jump scares. It's a whole different vibe.
I own a PS4 and a bunch of single player games (Horizon, RDR2, Bloodborne (digital), Elden Ring, Shadow of Colossus...) and while some of them have an online component that I don't get because I don't pay for PS+ (or whatever its name is), I never had any issue playing those games.
People love shitting on crypto
With good reason. Here's yet another crypto scam and you're replying with "what about other scamming methods?". Maybe there's a reason we talk much more often about crypto scams.
Yeah and Diablo III came out 10 years ago. There's no excuse for Diablo IV.
Diablo III was (and still is) dumb mindless fun, it's perfect at what it offers. Diablo IV is just boring, with a cash shop and paid seasons on top of it. Like oh sure, I'd love to pay to get a super nice transmog that nobody except me will ever see since the game is super dead.