[-] 1984@beehaw.org 2 points 9 hours ago

Not really as I

  1. don't have the space for a headset with stations
  2. don't want to sacrifice privacy for a bit of fun
  3. would like to have a well supported headset not something that will be forgotten by the manufacturer in 2 years

I had Oculus Go years ago and, having known its limitations, wasn't very impressed by it.

I guess it's still a bit early for me to get into proper VR so I will give it a few more years to mature (in my eyes).

[-] 1984@beehaw.org 1 points 18 hours ago

Thanks so much for your detailed thoughts! I really appreciate it, and it helped me confirm that the Index isn't for me, and I'm not keen on the Quest 3 either. Your take on the setup complexities and privacy issues was super helpful. Thanks again!

[-] 1984@beehaw.org 1 points 2 days ago

Which headset, Index?

[-] 1984@beehaw.org 0 points 4 days ago

That's not a country.

[-] 1984@beehaw.org 6 points 4 days ago

Can ANY country..?

[-] 1984@beehaw.org 11 points 3 months ago

Wow, that's a major selling point!

NOT

[-] 1984@beehaw.org 18 points 4 months ago

That's Mia Khalifa.

[-] 1984@beehaw.org 10 points 5 months ago

In two 12 ton containers.

[-] 1984@beehaw.org 12 points 8 months ago

Haven't watched the video but he is one of the reasons and a strong one. He has really big hands and has been pushing flagship devices since forever.

[-] 1984@beehaw.org 9 points 1 year ago

It's a NordVPN ad.

[-] 1984@beehaw.org 15 points 1 year ago

Maybe I’m in the minority here, but I’m not a huge fan of the recent trend of guns and firing in mainstream video games. Besides the janky awkwardness of polygons, there’s something off-putting to me about my character engaging in deadly combat. Am I supposed to be pretending that it’s me as I watch the action happening? When I play a game (esp. an RPG) I can get really immersed in the experience and feel like the mouse/controller is an extension of my hand, shooting fireballs and whatnot. So is it also supposed to be an extension of my weapon when my character starts killing? Am I supposed to be fully engaged for maximum immersion?

In movies, it’s different because when a character in a movie engages in deadly combat, the audience understands that they're watching someone else do it. I’ve never seen a movie where I'm supposed to pretend like I’m the main character and I’m the one doing the killing. (Hardcore Henry notwithstanding)

I have nothing against action-packed games or games with mature content as their own thing, but encountering it in a regular game always throws me out of the immersion. Coming from a mainstream studio, it also just feels like a desperate attempt to appeal to a certain audience more than anything else, even if it’s nothing more than a short murder.

[-] 1984@beehaw.org 12 points 1 year ago

I hate everything about it.

view more: next ›

1984

joined 1 year ago