[-] 2fm@lemmy.world 6 points 1 day ago* (last edited 1 day ago)

Oh. Hard pass then =/

Edit: Thanks for the info.

[-] 2fm@lemmy.world 39 points 4 days ago

Displayport please and thank you. Hell with HDMI

[-] 2fm@lemmy.world 2 points 4 days ago* (last edited 4 days ago)

Dude on the left looks like a fat Dr. Wendell Tully.

Edit: The raisin version.

[-] 2fm@lemmy.world 2 points 1 week ago
[-] 2fm@lemmy.world 1 points 1 week ago* (last edited 1 week ago)

Campaign took me about 12-14 hours with lots of exploring and reading in-game lore. I'm sure anyone can beat it faster but frankly I slowed my pace as the world in the game is absolutely facinating. Matrix type thing, end of the world and all humanity kind of stuff. I highly recommend giving this game a playthrough if you can, especially at this price. If you go into it with zero expectations and have no idea what your getting into, then you'll have a great time. Listen to everyone's story, and keep interacting with the "persons" you meet. You'll get even more out of them.

I probably watched 4 lets-play type runs of the game before playing myself, and I still cried at then end. "This is it? This is how their Earth is now?!" I loved the story, couldn't get enough of it, and each watch of lets-plays and even my own playthrough.. kept catching stuff. What a wonderful and horrific way to bring mankind's story to an end.

[-] 2fm@lemmy.world 23 points 4 weeks ago

Reticulating Splines

[-] 2fm@lemmy.world 3 points 1 month ago

EVO NXT x2 after both my TH16000s shit the bed. Yup, the roll sensors. Opened the damed things up, alchohol swabbed the contacts and sensors, put back together and worked again. But gave them away to a friend just getting into flight/space sims. I warned him about the sensors.

FFS Trustmaster.

[-] 2fm@lemmy.world 4 points 2 months ago

No I don't.

[-] 2fm@lemmy.world 7 points 2 months ago

This is from Hand Tool Resue on youtube, if anyone is curious. Can't remember which video though.

[-] 2fm@lemmy.world 3 points 3 months ago

Thanks for the info and vehicle corrections. I'm ok with losing items for now, account bound so they'll eventually come back. See you in the Verse o7

[-] 2fm@lemmy.world 4 points 3 months ago

Aye, sounds entirely standard for SC. I don't really care if they "wipe" our hangars in future updates, I can't wait to dump my random flair from like 10-12 years ago into the hangars and play around with my layout. I almost hope they wipe item placement and such so I can make a mess and have someone else clean it up. First thing I wanna do is drive my STV (or was it PTV? The golf cart, not the early days greycat buggy cart but the "newer" one, forgot the model/name) right off the base hangar door down into the void. No reason, but intrusive thoughts must be sated!

[-] 2fm@lemmy.world 3 points 5 months ago* (last edited 5 months ago)

"Resume Game" wasn't exactly an easy thing to simply forget about. Because it's based off of GZDoom, any and all little change to any level would break your save. This chunky update included engine corrections that would make it possible to Resume your Game even if a future update comes out and not force the players to restart a whole level or even their entire progress.

They didn't forget to add such a simple feature, they simply had to make such a feature possible in the first place given the nature of the engine it is based on (GZDoom is a port of the original '90s Doom engine). I'm happy they have it figured out now and I can play without worry of any future patches ending my savegame.

Yay to the devs!

Edit: grammars

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2fm

joined 1 year ago