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submitted 1 year ago* (last edited 1 year ago) by Datman2020@lemmy.fmhy.ml to c/asklemmy@lemmy.ml

It is difficult for me to ascertain when the person I am communicating is using a logical fallacy to trick me into believing him or doubting my judgement, even when I realise it hours after the argument.

I have seen countless arguments in Reddit threads and I couldn't figure out who was in the right or wrong unless I looked at the upvote counts. Even if the person is uttering a blatant lie, they somehow make it sound in a way that is completely believable to me. If it weren't for those people that could exactly point out the irrationality behind these arguments, my mind would have been lobotomised long ago.

I do want to learn these critical thinking skills but I don't know where to begin from. I could have all these tips and strategies memorised in theory, but they would be essentially useless if I am not able to think properly or remember them at the heat of the moment.

There could be many situations I could be unprepared for, like when the other person brings up a fact or statistic to support their claim and I have no way to verify it at the moment, or when someone I know personally to be wise or well-informed bring up about such fallacies, perhaps about a topic they are not well-versed with or misinformed of by some other unreliable source, and I don't know whether to believe them or myself.

Could someone help me in this? I find this skill of distinguishing fallacies from facts to be an extremely important thing to have in this age of misinformation and would really wish to learn it well if possible. Maybe I could take inspiration from how you came about learning these critical thinking skills by your own.

Edit: I do not blindly trust the upvote count in a comment thread to determine who is right or wrong. It just helps me inform that the original opinion is not inherently acceptable by everyone. It is up to me decide who is actually correct or not, which I can do at my leisure unlike in a live conversation with someone where I don't get the time to think rationally about what the other person is saying.

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There are moments when I do not wish to continue playing a game but still wish to learn about the game and the things that happened in it so far. Sometimes the story becomes too confusing or I forget that one in-game tip that is needed to beat the game, which is when I am forced to research on that topic else the rest of my gameplay is pretty much ruined.

But then I face the problem of encountering spoilers between my research. Even a small thing as a thumbnail or a video title in Youtube or an article analyzing the ending by exactly stating what the ending was directly in the title would instantly destroy the suspense of the story building inside the game and consequently my interest in that game. I even refuse to look into the comment section of game trailers anymore in fear of some jerk that would literally spell out the fate of the characters in the end without being subtle at all.

Is there any community or website that provides content about various game titles keeping into account people who haven't finished the game? Perhaps a guide segregated into well defined chapters whose lore context is contained into the chapter itself, or a video series in a similar fashion in form of playlists or timestamp-marked videos or just something that offers a spoiler warning beforehand? Is there someplace I can rely on to get to know more about a game without getting instantly spoiled?

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I would like recommendations for open world games where the player has abundant ways to interact with the world, be it with the NPCs or buildings, and does not have to worry about survival aspects of the character or spending time exploring a static world. I would not mind if it comes at the cost of a smaller sized world, as long as it remains an open world game.

By interaction, I am not just talking about side missions or the main story. I wish for the ability to perform actions that affect the NPCs directly or make them react to it, like combat or conversations. I also wish to interact with the outside objects and buildings, like sitting on a bench, driving a random parked vehicle, or entering a building to observe or interact with its interiors. I am not keen on base building nor caring for hunger/thirst/shelter.

A great example of this could be the Watchdogs franchise. I have never seen the level of interaction with the world in any other game the way Watchdogs provides. From the streets to the vehicles to the individual people, there are so many ways to how I can mess up with the city, meanwhile the game does not bother me to eat or sleep. Overall I think of it as GTA but better. Another example could be the first Assassin's Creed game (since it's the only one I've played so far) where the interaction comes in the form of stealthily killing enemies, hiding and blending with the environment and parkouring through the rooftops of the various cities. Maybe another example of such a game could be Skyrim. Though it does contain a great amount of exploration and villages are small and scarce in the world, there is surprisingly a lot of interactive elements in the villages themselves. Plus the different types of loots when raiding a dungeon of fighting a monster with your own arsenal of weapons, this partially qualifies as a match for me.

I am sure there is some genre or a category that perfectly encapsulates what I am looking for and it is just at the tip of my tongue. Please provide me with any game titles that match my requirements as stated above. I would understand if I am asking for too much.

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Websites, mobile apps, desktop apps and mobile OSes are developed and updated using the desktop OSes, which I would call the 'master OS'. But who updates the 'master'? How do the devs upgrade Windows 10 to Windows 11 using Windows 10?

I have some experience in computing but software development for operating systems is completely mysterious for me. I have had this question ever since I learned about software development in general.

I saw Apple say how they use the Macs to build all of their other products and softwares, but they never answer how they build macOS itself. I understand how these companies could design an upgraded or a brand new computer by designing its new architecture as well as the circuitry and the components underneath with the help of a program like CAD. What I don't understand is how they upgrade their existing software they themselves work in, especially when it has completely new features the old one doesn't have. I feel like this is similar to a person performing a brain surgery on himself.

I would really appreciate if someone could ELI5 but only dumb it down enough for a person that understands how to really work with computers and knows the general theory of programming , like an amateur or the family IT guy.

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Share any question you've been asked which would make any other person feel awkward from answering it and an answer to responsibly deal with it without compromising yourself.

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[-] Datman2020@lemmy.fmhy.ml 1 points 1 year ago

All of the other people here have such cool stories to share, while I am here, who just changed the default browser of a few computers...

[-] Datman2020@lemmy.fmhy.ml 2 points 1 year ago

Explain any one particular complex topic using an analogy you found interesting or easily understandable.

[-] Datman2020@lemmy.fmhy.ml 11 points 1 year ago

I think my question was not clear. The very intention of the question is to tell **any **complex topic you've encountered that you've found a surprisingly understandable analogy of. there is no constraint of any subject.

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submitted 1 year ago* (last edited 1 year ago) by Datman2020@lemmy.fmhy.ml to c/asklemmy@lemmy.ml

Explain any one particular complex topic using an analogy you found interesting or easily understandable.

[-] Datman2020@lemmy.fmhy.ml 2 points 1 year ago* (last edited 1 year ago)

Bro, you explained the situation better than I ever could. I didn't even think of the premise of the multiverse but it makes much more sense

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[-] Datman2020@lemmy.fmhy.ml 6 points 1 year ago

Yeah, you are correct. It is just that it never occurred to me how careful they take their operations to be. That is why I assumed they would even disallow residential buildings to be built close to them.

[-] Datman2020@lemmy.fmhy.ml 14 points 1 year ago

Woah, this one is actually surprising to me. Even though I am in favour of nuclear power, I do have some fear of living in close proximity of such plants, especially seeing how even the clothing used in the facility is mixed into the barrels of radioactive wastes.

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[-] Datman2020@lemmy.fmhy.ml 1 points 1 year ago

What's your job?

[-] Datman2020@lemmy.fmhy.ml 0 points 1 year ago* (last edited 1 year ago)

To be clear, this is not to insult on anyone's job. It is a just way to observe if the workers are aware of their occupation's stereotypes or not.

[-] Datman2020@lemmy.fmhy.ml 0 points 1 year ago

This was entirely opposite of how I expected the state of product updates to be. I didn't know the devs expected for the worse to happen. Thank you for providing me with this insight.

[-] Datman2020@lemmy.fmhy.ml 2 points 1 year ago

Not just that the blocks align perfectly with the shape of the name, but each part of the build is a standalone structure. This is true attention to detail! An awesome build indeed.

[-] Datman2020@lemmy.fmhy.ml 0 points 1 year ago

To clarify, I am not advocating that the above points are applicable in every case. These are ultimately observations just like weather forecasts and one must exercise their own common sense to determine if it is even worth approximating the correct option like this. What I tried to accomplish here was just a thought experiment and maybe a way to guide someone to the correct solution if a question did not make sense to them at all.

[-] Datman2020@lemmy.fmhy.ml 1 points 1 year ago

Thanks for the suggestions! I'll check them out.

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Datman2020

joined 1 year ago