[-] Die4Ever@programming.dev 4 points 21 hours ago

yea it would definitely suck if it only loaded 50 comments at a time, or 50 replies under a comment, but I think it's fine as-is

once a comment thread gets deeper than 9, it’s a slapfight that’s best avoided.

lol for sure, 9 is already a lot

[-] Die4Ever@programming.dev 11 points 22 hours ago* (last edited 21 hours ago)

I don't understand your comment. This is a fix for a crash in the backend, I don't see how it relates to lemmy-ui because it seems like any frontend would cause a crash with this issue if it's hitting the same API route. Also 50 is a lot. Finding a post with 50 comments is rare, finding one with a chain of over 50 in a row is even more rare. Such a thread would be clunky to display in the main comment tree anyways.

This isn't just a comment with 50 replies, this is 50 levels of indentation.

It's also funny to criticize Lemmy for being biased towards its own frontend when it probably has more (active and working) frontends than any competitor (Reddit, Mbin)

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Jega - Pitbull (1998) (www.youtube.com)
submitted 1 day ago by Die4Ever@programming.dev to c/idm@lemm.ee

Throwback Thursday! Here's another banger from Jega, I was just blasting this one in my car.

[-] Die4Ever@programming.dev 1 points 2 days ago

I'm not sure this can be really fixed with Python 3, maybe we just have to hope for Python 4

[-] Die4Ever@programming.dev 7 points 2 days ago* (last edited 2 days ago)

because it affects the communities too, lots of outside accounts use the communities here

if there's downtime for the instance or database issues or something, then subscribers to c/programmer_humor or c/programming might want to know because it affects them too

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submitted 5 days ago* (last edited 5 days ago) by Die4Ever@programming.dev to c/speedrun@sh.itjust.works

Absolutely insane, still the only person to do a 1:35. And he's playing in the tournament this weekend at PACE https://programming.dev/post/21309528

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[-] Die4Ever@programming.dev 1 points 6 days ago

Dragon Ball Z

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I don't need to remind you that this investigation is strictly unofficial

We are excited to announce that Rise of the Dragon is now ready for public testing. This is the first of a small number of games built using the DGDS (Dynamix Game Development System) engine.

The Dynamix name may be familiar – bought by Sierra in 1990, the Dynamix brand continued and became well known for action and puzzle games like The Incredible Machine, A10 Tank Killer, and Red Baron. They also made a few adventures using the custom DGDS engine.

Rise of the Dragon is set in Los Angeles in a dark version of the future, circa 2053. You play as Blade Hunter, a private investigator and retired police officer. After a designer drug kills the mayor's rebellious daughter, Chandra, Hunter is hired to find the people responsible for releasing the drug on the streets. What Blade ultimately finds is much more than he expected. Rise of the Dragon combines classic point-and-click adventure style with platforming arcade sequences, giving a unique gameplay combination.

You’ll need the latest daily build of ScummVM and files from the DOS version of the game, which you can buy at GOG (check our wiki for the required data files). Please file any issues you notice on our bug tracker.

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submitted 1 week ago* (last edited 1 week ago) by Die4Ever@programming.dev to c/speedrun@sh.itjust.works

HUGE WR! Suigi was previously in 6th place with a 1:37:00 from 4 days ago, and now beat Weegee's 1:36:02 by a large margin with the first ever 1:35! Suigi skipped 1:36 entirely lol. Insert meme of "I never saw a 1:36, and I never fucking will!"

He currently holds 4 out of the 5 major WRs, and would need to retake the 70 star record to hold all 5 of them.

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submitted 2 weeks ago by Die4Ever@programming.dev to c/idm@lemm.ee

Now you can listen to all the tracks!

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submitted 2 weeks ago by Die4Ever@programming.dev to c/idm@lemm.ee

Cylobian Sunday!

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cross-posted from: !stauf_mansion@lemmy.mods4ever.com | https://lemmy.mods4ever.com/post/327

The 1990s was a time of rapid change in the tech powering video game graphics. From pre-rendering, to ray casting, to texture-mapped polygons, it seemed that a major innovation was around every corner.

However, the pathway towards graphical realism hasn't always been clear. Let's explore one such forking path: full-motion video. With CD-powered consoles and home PCs arriving in the 90's, FMV-powered games became viable at last, promising the world... but only delivering oddity after oddity.

  • 00:00 - Introduction
  • 7:19 - Night Trap
  • 23:50 - The 7th Guest
  • 31:07 - Frankenstein: Through the Eyes of the Monster
  • 36:12 - Corpse Killer
  • 41:12 - Phantasmagoria
  • 1:09:29 - Gabriel Knight 2: The Beast Within
  • 1:42:45 - Phantasmagoria 2: A Puzzle of Flesh
  • 2:11:36 - Bad Mojo
  • 2:28:14 - Harvester (Revisited)
  • 2:47:39 - Conclusion
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submitted 3 weeks ago by Die4Ever@programming.dev to c/idm@lemm.ee
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submitted 3 weeks ago by Die4Ever@programming.dev to c/idm@lemm.ee
[-] Die4Ever@programming.dev 82 points 1 month ago* (last edited 1 month ago)

This means game devs will start focusing more on better performance and optimization, right? ...RIGHT?

[-] Die4Ever@programming.dev 89 points 3 months ago

So is this what they call "cyber bullying"?

[-] Die4Ever@programming.dev 60 points 4 months ago* (last edited 4 months ago)

I think it's just a comparison because during the Reddit Exodus people often suggested Discuit instead of Lemmy because ActivityPub is "too complicated". So I guess this is a good demonstration that federation really is our best hope at replacing the big billionaire social media platforms.

As another point of reference vs Discuit's 6,787 registered users, Lemmy has 1,904,195 registered users. Kbin has 66,175, and Mbin has 5,453 registered users.

[-] Die4Ever@programming.dev 69 points 11 months ago* (last edited 11 months ago)

I'm doing my part! Cool to see my little change finally released, I hope people like it

https://github.com/LemmyNet/lemmy-ui/pull/2073

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Die4Ever

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