Not hard: I'll take the unlimited casting of spells which I don't have to prepare (6) and the ability to move twice my speed when I take the Dash action (7).
We're still playing Boonanza, after many years. Just doesn't get old.
Uwe Rosenberg. His worker placement games are just so well designed and scratch an itch not many other games scratch.
RAI you definitely would not be able to target yourself. The spell description starts with: "The touch of your shadow-wreathed hand can siphon force from others to heal your wounds." Technically this sentence is flavor only, but in this case it clearly reveals the intention of the designers.
RAW your meme still works, but I would restrict the spell to target only creatures other than yourself for the reason above. Only if the player has a really cool way to describe how to siphon your own life force and somehow convert it into more life force for yourself, I might allow it...
As a non-American I'm not familiar with any of these things. That dude looks kinda familiar though, wasn't he one of the Beatles? The one that got shot? Bring him back please!
The Wire in the Mass Effect universe sounds like a killer combo.
Shawshank is literally at the top of this list...
Good point about lion king though.
Terraforming Mars is probably also my no. 1 pick.
But Frosthaven is a close second. It just has it all: puzzly gameplay, tight mechanics, unlockable content, entertaining story elements, crafting and building, character progression. The thing is, I feel like for a game to fill the "perfect game" criteria for me, I have to be able to always play it with any group. Frosthaven just isn't that kind of game, because it's a campaign.
Terraforming Mars on the other hand, as long as your group is 5 people or smaller, you can always play it.
I'm a specialist. I played a decent amount of different games, enough to know what I like. My collection is small, around 30 games, ranging from Boonanza to Frosthaven. I have a game for every occasion and I really like them ALL. I buy a new game every year or so and every couple of years I do a 'clean up' and sell a few game that I've lost interest in.
I must admit: I keep a few games that I should part with, but I just can't do it (Catan, Monopoly).
So an 8 hour work day will feel like approximately 11 seconds. Sounds like an amazing work place!
Wait, my math is incorrect, it's half a second... Literally "snap work day over"
I have a plumber joke, but it's shit