[-] Jinxyface@kbin.social 13 points 10 months ago

That concept immediately makes me think of the card game Fluxx.

[-] Jinxyface@kbin.social 4 points 10 months ago

It seems like the reason they claimed the Switch was the platform of the year was due to exclusives, so I suppose if that’s their only metric I guess the Switch wins out by a longshot.

Steam Deck, being a PC and all, has more "exclusives" than every single currently sold console combined by an enourmous margin.

But naturally by 'exclusives' they mean hugely funded "AAA" games from Nintendo or Sony or Micrsosoft.

[-] Jinxyface@kbin.social 30 points 10 months ago* (last edited 10 months ago)

Because in an industry dominated by yearly rehashed minimum viable products like CoD or AC or Battlefield or the plethora of lootbox infested live services meant to fuck your wallet for easy quick RoI for shareholders, Kojima spends time and resources creating new, novel ideas and taking the artistic medium (yes, games are art despite what capital G Gamers want to say) to new and exciting and interesting places.

This is why Hideo Kojima, Yoko Taro, Fumito Ueda, Hideaki Itsuno, Keiichiro Toyama, Eric Barone, Terry Cavanagh, David Szymanski (etc etc etc, I could go on) all get name recognition.

People always SAY they want games to expand and try new things/don't want the same game every year, but then when someone actually tries, the games get panned as "gimmicky" or "niche" or "pretentious" "pixel graphics indie garbage" or some other flavor of the month phrase gamers use to instantly discredit something that doesn't immediately and specifically cater to every single one of their preconceived demands on what a "game" is and/or should be.

[-] Jinxyface@kbin.social 8 points 11 months ago

Good riddance. E3 offered nothing over just watching trailers on YT except for the multiple hours of advertisements and marketing pushed throughout the convention.

[-] Jinxyface@kbin.social 3 points 11 months ago* (last edited 11 months ago)

Mostly just Valve specific software implements to make the experience better. SteamOS has a really good suspend/resume sleep feature where you can just power off the Deck during a game like any other console, then when you hit the power button again it just lights back up to where you were in the game.

Not sure if that's in any other distro

[-] Jinxyface@kbin.social 3 points 1 year ago

We more or less got HL3 in Half Life: Alyx. People can deride it for "not being a real Half Life game" because they personally don't like VR or something, but it's pretty much HL3

[-] Jinxyface@kbin.social 6 points 1 year ago

$25 for a ~4 hour or so experience might not be most people's cup of tea if they solely base things off of "dollar per hour" ratios (which I think is an insane way to judge a game's worthiness)

However, Jusant was a great game. The varied locations, the music, the little twists on the climbing gameplay, spelunking into little hidden caverns to find shrines and story tidbits of the people's lives before. It was absolutely worth my time. If people stopped worrying about dollar per hour ratiols or graphics or other random arbitrary things that don't really mean anything in terms of a game's quality, games like this would probably score a lot more recognition in the industry

[-] Jinxyface@kbin.social 4 points 1 year ago

It's impressive how they managed to stumble right out of the gate.

Is it? This is Konami we're talking about. This should be what people expect at this point

[-] Jinxyface@kbin.social 8 points 1 year ago

No thanks, I'd rather just buy it for $6 on Steam and actually have the product in a good platform with all my other games.

[-] Jinxyface@kbin.social 41 points 1 year ago

This just in: guy whose job it is to sell you a product really wants you to know the product will be good so you'll pre order it

[-] Jinxyface@kbin.social 3 points 1 year ago

800p, not 720p, but yes

[-] Jinxyface@kbin.social 3 points 1 year ago

It's just a big screen strictly for remote play

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Jinxyface

joined 1 year ago