[-] LosLocoDK@lemmy.world 7 points 1 year ago

Fedt med data ๐Ÿ˜

[-] LosLocoDK@lemmy.world 4 points 1 year ago

Myles Kennedy. Oh shiiiiiiiiiiiiiiiiiieeeeeeeeeeet, that man can sing...

I've seen him live (with Alter Bridge) a couple of times, and it has just blown me away hearing his live performance be as good as if not better than the studio versions.

2
[-] LosLocoDK@lemmy.world 2 points 1 year ago

Strong James Popsys-vibes in this one :-)

[-] LosLocoDK@lemmy.world 3 points 1 year ago

What did you lie about? ๐Ÿ™„

[-] LosLocoDK@lemmy.world 3 points 1 year ago

Let's not. It was a hard part of my life.

[-] LosLocoDK@lemmy.world 1 points 1 year ago

No I've never played those. And sounds like I should really stay clear of them ;-)

[-] LosLocoDK@lemmy.world 2 points 1 year ago

Oh shit, I had forgotten all about the Infamous games. That was some strong implementation of QTE for sure.

But let's be honest. Those are kind of the exception to the rule :-)

[-] LosLocoDK@lemmy.world 4 points 1 year ago

Exactly!

What? Is it supposed to make me feel powerful that I can smash a button a gazillion times to hold back a train from falling off the rails? Just so it as a cinematic - I don't need to be involved in every little thing!

36
submitted 1 year ago by LosLocoDK@lemmy.world to c/games@lemmy.world

I just finished Uncharted: The Lost Legacy.

I've always been quite into the Uncharted-series, but never got around to playing LL. Now was the time.

And my god, how I hated much of it.

Now, I know the game is getting old. But shit, it got on my nerves. Janky movement, quite possibly the most stupid NPC AI (friends and foes alike) and! The god damned quick time events.

Why oh why in the name of everything holy am I "forced" to sit and repeatedly mass the square or triangle button to lift a door, move a leaver, push some freaking branches aside, kick some rubble, spank a pony. Well, maybe not that last one.

And sometimes 3 or 4 times in a row.

Why? Why, god damn it?

Who in their right mind finds it to be a wise gameplay choice to have me pushing the same button over and over again like a lunatic? It's not even a combo like in the good old Tekken days. IT'S THE SAME FREAKING BUTTON OVER AND OVER!

Sorry. Just had to get it off my chest.

[-] LosLocoDK@lemmy.world 1 points 1 year ago

That's funny. I though the same thing too! Poison in the respirators, and the tape switch was to get a worse seal to give her time to get out of the suit. There i was, saying "come on, get it off!" right up until the birds came flying...

I had it all backwards ๐Ÿ˜‚

[-] LosLocoDK@lemmy.world 1 points 1 year ago

I can assure you it's not the TV :-)

[-] LosLocoDK@lemmy.world 2 points 1 year ago

Regarding your last question, I think it's "just" a totalitarian approach to not wanting people researching too much on their own and gathering to much knowledge about how things work and in the end being able to develop unwanted skills.

[-] LosLocoDK@lemmy.world 1 points 1 year ago

I'm willing to bet that the big door at the bottom is access to the other silos.

I'm also quite sure that Holston is probably dead. Along with everyone else, that went outside.

I had this thought last night, after seeing the finale. What if the other silos are open to each other, and only Silo 18 (I'm guessing it the number based on the key to the mainframe having number 18 on it) is closed off / isolated? Maybe because of it being the origin of the rebellion? As some sort of sanction. Or maybe to contain The Syndrome - whatever that even is.

I know it's far fetched. But who knows? (Other than the millions of people who've read the books, of cause ;-))

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LosLocoDK

joined 1 year ago