[-] Mummelpuffin@beehaw.org 6 points 1 year ago

Oh that's absolutely why. If they dumped everything at once people would play what they wanted to play and drop the subscription. By doing this people come back.

If Nintendo doesn't keep NSO as-is for their "Switch 2" people will be EXTREMELY pissed, but it's Nintendo, they're fine with that.

[-] Mummelpuffin@beehaw.org 44 points 1 year ago

I know he's said a lot of idiotic shit lately but... seriously? He actually said this? Jesus Christ. He truly has reverted into a lonely 4Chan teen.

[-] Mummelpuffin@beehaw.org 17 points 1 year ago

Also, with large vehicles more generally, there's this awful snowball effect where people go "I get to sit up high and it's bigger, so I feel safer! Besides, when I'm in a regular car I feel like I'm going to get crushed like a beer can."

This of course ignores that:

  1. Pedestrians are fucked
  2. With everyone buying bigger, heavier vehicles, the energy involved in most collisions is significantly greater and I doubt anyone's much safer for it. People in smaller cars just get screwed.
11
submitted 1 year ago* (last edited 1 year ago) by Mummelpuffin@beehaw.org to c/literature@beehaw.org

...Because I only just read the first chapter, and I know it's gonna throw me for a loop, but come on. This whole sequence of events feels like a parody of Westerns– Specifically the "everyone in a bar gets into a fight" trope. I feel like it's playing out like a Three Stooges sketch.

Dude with a penchant for random acts of violence fights sailors because IDK he's a cowboy I guess. A freaky-looking judge lies about a priest and you get that moment where the music stops and everyone goes "git 'em!" before they all laugh about how they semi-accidentally murdered an innocent man, because violence funny, Mr. Judge just gave them a pretense and they're greatful.

A guy named Toadvine insists the kid's in his way. When the kid refuses to move his immediate reaction is an earnest attempt at murder. They flop around in the mud. When the kid wakes up Toadvine is concerned about the possibility that he broke the kid's neck because, well, that's not what he was tryin' to do. Just kill him. No bad blood between them, they trudge through the mud to hand each other their weapons and the kid wordlessly follows Toadvine (I guess they're friends now), who immediately goes to attack someone else because... who knows why. Pries their eye out.

It really is as if Blood Meridian is depicting the west as one giant stupid bar fight. I wonder if the punchline that it becomes escalatingly awful over time and how dare you glorify stupid random violence like this? or something?

I don't know, I'm just ranting. This is strange.

1
submitted 1 year ago* (last edited 1 year ago) by Mummelpuffin@beehaw.org to c/pkms@lemmy.blahaj.zone

OK, so, this is only tangential to the purpose of this community, but still. The concept of a PKMS has tossed me into a wider interest in storing the content of a document entirely in plaintext with nothing but a markup language, and then formatting that content from there (often with PanDoc). Nothing frustrates me more lately than the idea of stuff that could be in text files yet isn't, because text files are rad as hell and computers actually understand them.

Confession: It's a TTRPG rulebook because of course it's a TTRPG rulebook. Of course the traditional method of making something that that is, y'know, Adobe Acrobat, but starting with something like that means that converting to any other format is just harder than it needs to be.

Obviously a PKMS like Obsidian isn't really suited for longform, heavily hierarchical content like this. You used to be able to use nested YAML to hack a chapter / subchapter system together but no longer, and it was never a very good idea- if anything Obsidian intentionally resists attempts at hierarchy. LaTeX is awesome but none of the people who use LaTeX know how to document / tutorialize it in a sane way and it's community consists entirely of mathematicians and technical writers. Seems like an astoundingly useful tool that goes woefully under-utilized.

My idea right now is to try using the DocUtils. It's markup language ReStructure is explicitly hierarchical and, bonus points, ReStructure is used by Project Gutenberg for it's epub tools.

Any other ideas? Am I being a bit of an idiot?

Edit:

I got what I was looking for. It's AsciiDoc. Kind of a holy grail tech thing for me.

[-] Mummelpuffin@beehaw.org 6 points 1 year ago

...I mean, it's more like the web browser makes it easy to use the Tor network. The network is the slow part. Your requests are getting ping-ponged all over the world intentionally taking the long way around.

[-] Mummelpuffin@beehaw.org 8 points 1 year ago

I remember a video some dude put out where he discussed how he's pretty sure he discovered that those hats were just some other article of clothing rolled up which is why they're a little silly... I'd need to look for the video again. He'd made something, I forget what, and realized that it folded up into that hat exactly.

[-] Mummelpuffin@beehaw.org 8 points 1 year ago

Counterpoint, sleeves.

[-] Mummelpuffin@beehaw.org 7 points 1 year ago

First thing's first: Luciole is right. Making hardline categories doesn't work and you're better off coming up with properties games could have. But if we're gonna go down this route:

Dwarf Fortress adventure mode is one among a few games (Stoneshard being another?) that go for... an open-world with fairly traditional rogueish mechanics?

Hardcore Diablo, alongside other ARPGs and stuff like Tales of Maj'Eyal and Rift Wizard, I'd call "skill rogues"? If we're not gonna care whether they're turn-based or not. Games where you have a bunch of skills to unlock with cooldowns and very little importance placed on map loot.

Calling everything that isn't turn-based an "action rogue" seems wrong. Like, Barony? Sure it's real-time, but it's seriously the classic Roguelike experience, except in first-person and co-op now. It's rad as hell.

Something you're missing IMO is... sandbox-ness? Like the "skill rogues" don't have a lot of systems that can interact in weird unexpected ways. Nethack is the quintessential systemic sandbox. More modern examples would include Spelunky and to a much greater extent Noita. There's a lot of overlap with totally different genres here- Immersive sims inherit some of Nethack's sauce, and so does Dwarf Fortress (as in Fortress Mode).

What the heck even are DoomRL and Jupiter Hell? They're turn-based but built to almost feel like they're not. I feel like they're their own special thing in a way.

[-] Mummelpuffin@beehaw.org 7 points 1 year ago

For anything that you really can't get on Linux:

People have probably told you that Wine is the way to use it anyways, but maybe no one's mentioned Bottles which makes using Wine dead easy. Most of the time you can sort of just open up Bottles, run the installer for the software through there, make sure Bottles knows where the .exe is for the actual program is and you're good to go.

[-] Mummelpuffin@beehaw.org 29 points 1 year ago* (last edited 1 year ago)

You're missing the point.

If I strip all the DRM BS from my software (not just games, it's a big problem with ebooks, music, etc. as well) I actually own this stuff. I can hoard it away on a hard drive, use it without anything like Steam or any online service, I don't need to ask someone for permission to use this thing that I bought and actually physically have with me any more. Or in the case of ebooks, I can actually use this file I've got sitting around on whatever device I wish, because I bought the book. It's mine. They don't get to tell me what I can do with it.

...And frankly, while I don't "pirate" software because I agree that people deserve to be paid for their work, the single greatest advancement of modern technology is that things can be freely copied. We went from copying books by hand, to printing presses, to now being able to distribute them at no cost whatsoever beyond the infrastructure of the internet. If that makes a lot of typical business practices untenable, I think we should let them be untenable and figure out how to respond to that rather than nerfing the single greatest invention of the modern era just to make sure some capitalists stay happy.

[-] Mummelpuffin@beehaw.org 8 points 1 year ago

I just wish people weren't so adamant about the whole "no spoilers" thing with it. It sort of soured my time with it when I finished the intro and was kinda just like... oh, it's the Majora's Mask thing. That's the big mind-blowing twist people are talking about.

I guess what I'm saying is thanks for just talking about what actually makes it so unique / impressive.

[-] Mummelpuffin@beehaw.org 6 points 1 year ago

Does Cogmind count? Because even when I see people discussing games like it, which are already pretty niche, it never comes up. That's tragic, because oh my god, just read some of these articles. This developer is obsessive and even if you don't get too deep into Cogmind it's an incredible toy to just screw around with and just see what happens.

[-] Mummelpuffin@beehaw.org 6 points 1 year ago

I really want to see someone get Doom running in Emacs. I've tried to figure out if anyone has but of course what actually comes up is "Doom Emacs" which is a specifically customized version of it.

0

I just got a pretty good deal on an old ThinkPad (think 10 years old now) to use as a beater for screwing with ArchLinux and hopefully to find a real use for. It's in great shape like it was never really used, but big shock, the battery is at 50% effective capacity and what's there disappears in less than an hour.

Would you bother buying a battery replacement for it? On one hand I want it to actually be usable on the go because that was sort of the point. On the other, while replacement batteries exist, I'm worried that they're already very old themselves and already "expired". Would you take the chance? I don't want to let this thing go to waste when it's still perfectly usable, in fact it's pretty fast.

3

I've been using Obsidian for a while, but recently, I've started considering that either of these grant me Obsidian's main advantage- your knowledge base being portable- while also being FOSS software. (In particular org-mode also gives me access to some things VimWiki would lack like support for things like images.) ...Oh, and apparently org-mode can be exported to loads of other things through the glorious program that is Pandoc. Loads of Android apps that work with org-mode as well, so you can, in fact, sync everything between pretty much everything!

1
submitted 1 year ago* (last edited 1 year ago) by Mummelpuffin@beehaw.org to c/chat@beehaw.org

On one hand (heh) there's apparently evidence to suggest that handwriting activates parts of the brain which aren't typically activated by just typing something out. I can see how that would be the case and why it could sometimes be useful.

On the other, the idea of carrying a little notebook around to jot things down when I have a phone in my pocket, or using a fountain pen for longform text (trust me it would actually help you avoid hand cramps, aside from being less wasteful) all comes across as... intentionally inefficient? I struggle to see intentional inefficiency as anything but pretension. Like it's all just fetishizing living a more analogue life.

It actually makes the techbro in me think there's something to companies like Supernote and Boox and ReMarkable making e-ink tables that exist mainly so that what you do choose to write by hand can be digitized, stored and made searchable.

I suppose that's actually exactly why people tend to journal in physical notebooks? Because what you put down in there will just disappear unless you crack open that notebook again.

...Meanwhile I'm pretty sure a lot of people feel that writing things by hand gets their creative juices flowing. That's sort of interesting to me, because personally, by the time I'm finished writing a single sentence whatever I was thinking about is halfway gone. If I don't get it down real quick my thoughts will drift to something else entirely, so when I had to handwrite essays in primary school I'd get completely stuck in a way I never do just typing things.

TL;DR someone who's bad at empathy talks about handwriting as if everyone else experiences the world exactly the same way, please knock him off of his stupid pedestal

1
submitted 1 year ago* (last edited 1 year ago) by Mummelpuffin@beehaw.org to c/neurodivergence@beehaw.org

I love being outside. I hate the sun. I also hate sunscreen.

I feel like there's a weird split between the reality of having this gross white goop on you all the time (most people don't wear sunscreen all the time, right? Right??) and the reality of the sun basically wanting us all dead.

This sunburn calculator made by a dermatologist will show you how quickly you can actually get burned. Personally, today, I literally can't stay outside for longer than 14-ish minutes (probably even shorter in my case) without any sunscreen before I've had too much sun.

Even on a somewhat cloudy day, I can't stay out there for more than half an hour. I notice that I'm getting too much sun, too. I feel like my eyes are sunburned practically. I struggle to comprehend how skin like this even evolved. People practically shame me for "not going out enough" when they straight-up just have darker skin than me.

...And yet the idea of always putting sunscreen on is like, some kind of social faux pas on top of me really not wanting to. It smells, people notice that it smells, it feels gross, people notice that I'm even pastier than usual. It's like wow, you care about skin care enough to deal with that and spend gobs of money sticking a shot glass of sunscreen on yourself every two hours? God forbid if I actually had lip balm of all things as a man, and wearing clothing that would actually keep the sun at bay a little bit, ahhhahahaha. No. /rant

TL;DR what do y'all do about the sun existing?

Edit: I got over myself and started buying decent sunscreen. And decent SPF lip balm because Jesus Christ my lips are somethin' else. If people think it's weird to not get skin cancer that's their problem.

3
Any interest here in BallisticNG? (store.steampowered.com)

BallisticNG is pretty much what introduced me to WipeOut rather than the other way around, ironically. It can only be described as a passion project. By default, it plays like the classic PS1 games, but there are options which make it handle like the more "modern" WipeOut titles. Steam Workshop support + purpose-built track and ship editors mean it's a very community driven game, too, so people have recreated a huge chunk of Wipeout's track library alongside a lot of totally new tracks. I really wish it was better-known because I think it's the perfect hub for the few WipeOut players left standing.

2

You read it right. Infodump time. Whatever hyper-specific thing you've been itching to really rant about. Rant about it.

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Mummelpuffin

joined 1 year ago