[-] MxRemy@lemmy.one 39 points 3 months ago

This kinda conflates hate for the unethical practices of the company with hate for the quality of their products, which seems unfair. As a company they're definitely bastards. There was a long, long period of time where their products were pretty unquestionably top-notch compared to everything else out there. However, for a while now everything has been going really downhill. Then recently it's really accelerated, especially with them leaning into AI. These days I hardly even miss them anymore.

[-] MxRemy@lemmy.one 26 points 5 months ago

I am very, very excited about it! I check for updates nearly every day lol

[-] MxRemy@lemmy.one 23 points 5 months ago* (last edited 5 months ago)

Some parts of the Mastodon community are hostile towards VC Funding, AI, and cryptocurrency, particularly because of their entanglement with enshittification and hype cycles. These people are worried that this relationship will lead Mastodon down an unhealthy path that prioritizes the wrong things. It’s a totally understandable concern, but it’s important to remember the mission and purpose of Mastodon’s US entity: to manage and raise donations in the United States. This is not an executive department making decisions for the Mastodon project, and they aren’t shareholders expecting to make some kind of financial returns. A healthy board requires a diverse set of opinions and experiences that educate the real decision-makers so they can get multiple perspectives on problems they need to solve. It seems like this board’s variety of backgrounds has been set up to do exactly that.

...This really doesn't soothe my concerns at all! Actually, up until right now, I hadn't even been paying enough attention to have concerns. So... if anything, this article has inspired concerns I didn't already have.

It's like if the server at a restaurant came up to you and said "now I know what you're thinking... we did in fact recently hire some cannibals. But they only work in the business office, not the kitchen!"

[-] MxRemy@lemmy.one 24 points 7 months ago

As an example of the problem, no one in my entire social circle has any hope of ever owning property, and many of us are just barely skirting homelessness. Unfortunately this is extremely common in the same world where some people own multiple homes. If you found yourself in that situation, I imagine the best course of action depends on where you live, but a good choice might be to convert your property into a non-equity low-income housing cooperative. There are lots of other options though, the main thing is just to get it into the hands of people who need it.

[-] MxRemy@lemmy.one 24 points 7 months ago

Zeno's Paradox, even though it's pretty much resolved. If you fire an arrow at an apple, before it can get all the way there, it must get halfway there. But before it can get halfway there, it's gotta get a quarter of the way there. But before it can get a fourth of the way, it's gotta get an eighth... etc, etc. The arrow never runs out of new subdivisions it must cross. Therefore motion is actually impossible QED lol.

Obviously motion is possible, but it's neat to see what ways people intuitively try to counter this, because it's not super obvious. The tortoise race one is better but seemed more tedious to try and get across.

[-] MxRemy@lemmy.one 35 points 7 months ago

All the people saying exercise... I swear that has to vary across people. I went to the gym thrice a week for two years and hated every gd second of it.

[-] MxRemy@lemmy.one 32 points 8 months ago

I've just had a ton of really friendly and amusing interactions with people here, that's my favorite thing. Not sure what feature Lemmy has that makes that happen though.

[-] MxRemy@lemmy.one 35 points 8 months ago

One, it'll get smashed anyway. Two, if you manage to get away, they'll work with your provider or location based apps to prove you were there and arrest you. Or, force you to unlock it so they can arrest your contacts. Filming them barely helps, there's so many videos of cops beating the shit out of people with no justification, who have been identified and never faced any repercussions

[-] MxRemy@lemmy.one 32 points 9 months ago

It would be very ill advised, but SO MANY. Enough to organize them. There's a mall nearby that's slowly shutting down, it's like 99% empty now, and there are homeless encampments all outside it being hassled by cops. Instead of giving it to them, it's gonna wind up bulldozed and turned into rich people condos. I'd make enough clones to occupy it and turn it into adhoc co-op housing!

...And obviously like all the boning and other stuff one does with clones as well lol.

[-] MxRemy@lemmy.one 38 points 9 months ago

What's the backwards R one?

[-] MxRemy@lemmy.one 31 points 10 months ago

You should start a Civ community!

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File here. This is almost definitely not the best one that anyone's designed, but at least it's a little unique!

The holder parts bend apart to snap brushes in and out, and there's a little shelf above to put your toothpaste on. The shelf has print-in-place hinges so you can print the whole thing flat with no support and it all works with no assembly.

2
Open Source Orbital Shaker (assets.pxlmo.com)

We put this together for my public library's makerspace. I have a bunch of issues with the design, but it does work so what can I say really. Specifically it's this one.

Patrons can use it for whatever they want, i.e. melting dissolvable supports faster, culturing bacteria, etc.

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submitted 1 year ago by MxRemy@lemmy.one to c/foraging@lemm.ee

Sorry this isn't actually foraging per se, but the only kind of people who'd grow these are probably foragers anyway. I've been growing them for a couple years, but this is the first year I had enough to bother trying to eat them! From two plants we got about 1/2 a cup.

So my question is, does anyone have any tips for actually eating these things?? We tried soaking them for 24 hours and boiling them for 2 hours, and they were still inedibly bitter! I'm thinking maybe brining them, an alkaline soak, splitting them all in half, and/or swapping out the cooking water a few times. At least one of those ought to work hopefully. It'll have to wait till next year though, we wasted these ones lol.

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submitted 1 year ago* (last edited 1 year ago) by MxRemy@lemmy.one to c/haxe@programming.dev

Specifically this font, although I've tried a few. Specifically in HashLink.

Anyone have any tips or best practices when it comes to fonts and FlxText in general? The default font looks great, but I'm finding that just about every other font I try looks kind of terrible. Like sort of grainy, I guess? The default one looks very crisp in comparison. Also, any non-default font that I put in a FlxButton seems to be vertically way off-center, raised up too high.

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submitted 1 year ago by MxRemy@lemmy.one to c/lemmy@lemmy.ml

Hopefully this kind of content is ok here. Up until recently, when I would be searching for some kind of technical info, the top (and best) results would usually all be Reddit posts. I was very pleasantly surprised to do that this time and find a Lemmy post instead!

...It did happen to be a post from me, so unfortunately didn't answer my question at all, but I still thought it was really neat and wanted to share. Has anyone else seen Lemmy stuff getting indexed and turning up in their search results?

10
submitted 1 year ago by MxRemy@lemmy.one to c/diy@slrpnk.net

Hi DIY punks! I need a little help with something. I've been trying all sorts of ways to home carbonate things as sustainably as possible. Most have not really worked out as intended, but I'm really really close on this latest attempt. This version is to connect a CO2 tank to a whipped cream dispenser.

Basically, the path from the tank looks like this:

...and the path from the dispenser looks like this:

So, I need an adapter to hook up the 3/8"-24UNF female to the mystery connection. It seems to start screwing in for a couple turns, but then won't go any further, so my guess is that it's the same diameter with different threading? Note that, in the link for the mystery hookup, I removed the TR21-4 at the end, because that's for directly hooking up to a small tank. The mystery connection I'm talking about is the male threaded part you can see screwing into the TR21-4 connector.

It doesn't seem like many people are doing this, or know what most of the industry standard connections actually are. See this thread here for example. Consequently, I have no idea if the mystery eBay hookup I bought even works, despite that being its entire purpose. The interior of the CO2 cartridge puncturing mechanism is a black box to me, so I'm just trusting this M22 connection is all that's required. There's definitely some kind of one-way valve in there, but hopefully it doesn't somehow require being "pushed" by the cartridge itself.

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submitted 1 year ago by MxRemy@lemmy.one to c/foodporn@lemmy.world

For the first time, I had a lot of Illinois Bundleflower seeds to harvest. I've never cooked or eaten them before, and information online is pretty slim unfortunately. So, I just took a stab at something random. For the filling:

  • Desmanthus illinoensis seed/grain
  • Manoomin
  • Dried crushed rockweed
  • Black bean miso
  • Vegetable stock
  • Cheddar

...all stuffed inside a white scallop pattypan squash. It was... about as okayish as it looks, not fantastic, not terrible. Honestly I thought about posting it to c/ShittyFoodPorn instead 😅

More importantly than the quality of the dish, it turns out Illinois Bundleflower seeds are easy to cook and have decent flavor and texture! So, task failed successfully I guess? Thank you for your time!

51

It was chilling on a Paulownia tree in Southeast Pennsylvania, U.S. I post more critters on my Pixelfed if anyone's interested.

1

I post a lot of edible plants native to (roughly) the Northeast U.S. on my Pixelfed account.

1
submitted 1 year ago by MxRemy@lemmy.one to c/haxe@programming.dev

So, the FlxG collide method knows how to tell which tiles in a tilemap are walls or not walls, but the overlap method does not. If you write a simple custom collision with the overlap method and tell it to .separate(), your sprite will collide with every tile in the map, not just the walls.

This is expected behavior, as there's a note in the FlxG documentation that says:

this takes the entire area of FlxTilemaps into account (including "empty" tiles). Use FlxTilemap#overlaps() if you don't want that.

On the other hand, the documentation for FlxTilemaps.overlaps() says:

Checks to see if some FlxObject overlaps this FlxObject object in world space. If the group has a LOT of things in it, it might be faster to use FlxG.overlaps().

In my scenario I have a lot of tilemaps and just one object to collide with them, the player. The way this is written, I'm thinking I have to call this method for EACH MAP, i.e. map1.overlaps(player), map2.overlaps(player), etc. Whereas with the FlxG method I can pass it the entire FlxGroup of maps as one parameter and the player as another parameter, which seems way better. I guess I could write a function with a loop that iterates through each map doing this one by one, and then call that in update(), but I'm getting the impression that it might be really inefficient.

What's the best approach here? Am I missing something obvious?

150
1
submitted 1 year ago by MxRemy@lemmy.one to c/haxe@programming.dev

I'm back with another noob support question, despite me being a moderator and this being a very small community atm. As far as efficiency/optimization is concerned, what's the best approach to making a really big open world, and then how do I actually implement it?? My stack:

  • OS: Windows 10
  • IDE: VSCode
  • Game engine: Haxe Flixel
  • Pixel art: PixiEditor
  • Map making: LDtk

I know how to just make one huge level, that's easy enough, but I've heard that might be inefficient memory-wise? I tried setting up multiple levels in LDtk, and importing each level into its own FlxTilemap. But then I couldn't figure out how to get more than one tilemap to actually display? Only the first one I add shows up. Maybe the second one is loaded but just hidden underneath it, but if so, how do I tell a FlxTilemap where it should show up? They seem to default to (0,0) and I didn't any method to change that. Or maybe you can just only have one tilemap in any given scene at a time? Would it be better to use the render method of the LDtk api instead of a FlxTilemap? I heard FlxTilemap is more efficient because it batch renders everything, whereas the LDtk api renders each tile as its own sprite.

One last question. When I switched from Ogmo to LDtk, suddenly I couldn't compile to Neko anymore. I get an Uncaught exception - std@module_read erorr. I can test the game in HTML5, but it's slower, and also for some reason the browser keeps caching old versions of the game so I have to clear everything to see any changes.

Places I've looked for answers so far:

Maybe the answer is actually in these sources, but I'm too much of an amatuer to see it? Either way, I'd really appreciate some advice!

[-] MxRemy@lemmy.one 25 points 1 year ago

I actually live like a couple hours from this real place in the pic, it's very surreal.

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MxRemy

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