Oh ok. Got it Thanks for the clarification
It's simple
Sniper requirements - haste or sharpshooting (or both) rings are a must! If you lack them then sniper must have furor combined with strong armor can help to stand firmly for continuous hits w/o breaks
Warden requirements are easier. You don't need any requirement - it offers much more freedom to play anyhow you want.
Best part of Warden is that youcan complete game with even any +3 armor. Don't need to spend a singleSOU on armor - IF you have rotberry seed from old wandmaner quest which you can use as seed to grow grass for barkskin armor, or regrowth wand!
This allows you to have maximum SOUs to spend on other items
Osho
joined 11 months ago
It's not worse. My point was it's not better either.
what's the need for big icons alongside text?
why have a grid like structure than keep the old format and improve upon the original listed fornat with a better presentation?
Current format does not impress in both aesthetic and practical use
My suggestion would be to use the original format (listed in a chronological order), reduce the icon size to the same size as the texts so they don't appear like big blocks taking more space than necessary. Also for any custom notes bring a drop down feature that can hide and show with the floor text without a separate list in the order