Haha hard to argue that one
They also conveniently forget how recently these jobs were hailed as being essential to the function of society....covid taught us nothing lol
Same here! Infinite universe to explore, I'd find a cool planet to rip around in exocraft, build a nice cliffside base, chill in a space station if things get dangerous, would be a sick time!
Oh god are you sending me down a YouTube rabbit hole?!
In the early days of Halo I was shocked at how fleshed out the universe was. The games seemed to rush through the story without a ton of background and when playing them I always felt like I was missing some key information. I read some of the books and a Halo encyclopedia and it's really easy to get lost in the lore!
The gift that keeps on giving, No Man's Sky. Pretty much just aimlessly wandering around and having a blast!
I only know what this is because of subtronics..."they must have amnesia, they forgot that I'm him"
There are a lot of design choices I love about that game! I'm one of those people however that found the PvP frustrating.
Battlefield 1 just drips with atmosphere, it's amazing!
I think you hit the nail on the head, give me what I need to know when I need it, and make it more environmental when possible. Halo for example had the assault rifle show the ammo count on the gun itself and other games have as well, there are countless other ways to give information organically to the player.
Immersion is one aspect, but I also find that artists put so much work into creating great visuals, it almost feels like I'm ignoring the great things to look at by chasing dots on a map. I really just want experiences that help me focus more on the world in front of me.
I think it just implies that since it's out on a platform that pretty much everyone has access to, global productivity will plummet due to everyone playing it and getting addicted