Alongside this comment was an equally damning comment: "if your past games are competing with your new games then your new games aren't worth buying in the first place."
Except it won't be. The number of people who actually follow their bad practices and care is a rounding error. It was the same with EA and Activision. They treated their customers like scum and people are still on their knees asking for more. It will be no different for Nintendo.
This wouldn't be the first time the capitalists have taken children hostage for profit, and it won't be the last.
This guy has tanked all of his previous enterprises due to his poor decision making and lack of knowledge. What in their right minds made them think this would be any different?
Except gambling involves cost from the gambler. Choosing a hand involves no cost.
Do they...not see the contradiction?
Having high quality parts is one part of the equation. The other part is having good firmware with accurate deadzones. It is impossible to do precision tricks on off brand controllers without adapters.
Light go boing.
The fact I had to use iTunes to put music on my phone and the lack of access to the filesystem were extreme deal breakers for me. There is also the impossible hoops you had to jump through to change ownership of a phone. I gave my mother my old iPhone when I changed to Android and it was impossible to scrub my account from it, even with a factory reset.
The environment felt way too sterile for my liking. It treated me, a legitimate tech savvy user, like a malicious imbecile.
You aren't wrong that telecom companies are trashy, but being a dick to a support agent isn't the right way to go. Support staff are more willing to help and work with you if you aren't yelling at them right out the gate and blaming them for something they have no control over.
Do NOT blame the devs for this. They are not the ones to decide the direction of the product or the priority of the tickets they work. Blame upper management for making these poor decisions and the product managers for being spineless and not pushing back.
The biggest hurdle by far is that you need to compile the software you want to use from source more often that is acceptable for the average user. There is also a serious lack of proper hardware driver support.
Linux is way too fragmented and trying to get up and running with basic apps requires way too much technical skill.
I really do hope that SteamOS will finally solve these problems by having the backing of a foundation (company) that has years of UX experience (with multiple failures and successes under their belt) that targets a wide range of audiences. This should give hardware manufacturers confidence that developing drivers for that OS will not be a waste of time.