TreseBrothers

joined 8 months ago
[โ€“] TreseBrothers@lemmy.world 2 points 22 hours ago

Thank you very much!

A decent amount of story; more than something like XCOM, less than something like Wasteland 3. Our story engine draws from a pool of available storylines and selects them based on your power level, character tags on your squad members, and how you've played the game so far, in both story missions and proc-gen missions that work hand-in-hand to feed the story engine and give you opportunities to aid and increase the influence of contacts in your network. When one of our hand-crafted storylines gets selected by the engine, it then weaves in squad members and contacts from your specific playthrough. So every time you play, the story is customized to your playthrough.

We think it's a pretty cool system, and will only continue to become more so as we keep adding new content to the game post-launch.

 

Hey all. Cyber Knights: Flashpoint has only 2 months left in Early Access, a 94% ๐Ÿ‘ rating with over 700 reviews, and lots of favorable comparisons to games like XCOM 2, Shadowrun (including a shout-out from the Shadowrun Returns developers themselves), Invisible, Inc, and more.

My brother and I have put everything we have into this and it's definitely our best game yet. Hope you'll take a look and wishlist if you're interested! Happy to answer any questions.

Same for us with the Cyber Knights: Flashpoint wiki. More devs should learn that self-hosting a community wiki for their game is not that hard.

 

Kingdom Come Deliverance 2 feels like a hobgoblin game. A game for late nights, sick days off work. A game you can obsess over. It's a wonderful historical romp for the average video game-enjoyer, if they have the constitution to munch on the occasional wave of tedium. Allow me to make a case for the game's merit by comparing it to the inevitable rival it'll have in the eyes of gamers: The Elder Scrolls: Skyrim for good measure.