Then you don't understand the scope or nature of the problem trying to be solved.
Why though? What expectation of privacy do you have for a moderated public platform? Why is this substantially different than ingame chat logs? How could they moderate voice chat otherwise?
In the context of online games specifically, harrasment over voice chat is an enormous problem, and it drives players away from VC (decreasing their ability to communicate with a team in a team game), or drives players away from the game entirely.
If it works even just /decently/ well and has a functional appeal process, this is an unqualified win. We need to start filtering out the harassment endemic to the broader gaming community.
Resist Fingerprinting is a firefox feature that Mull enables. RFP is the cause of 60fps limit.
Mull strongly recommends you don't turn it off.
But you can. I use a toggle to fix certain websites that won't work otherwise. https://addons.mozilla.org/en-US/firefox/addon/toggle-resist-fingerprinting/
https://addons.mozilla.org/en-US/firefox/addon/rfp-toggle/
Mull has an additional caveat as of 2023-09-14 ; password managers whitelist browsers for autofill, and 1Password hasn't whitelisted Mull yet. Bitwarden does. Others: I don't know.
That's a separate problem, though. I would of course oppose that.