[-] aesopjah@lemm.ee 9 points 6 months ago

as a side mission maybe, but only if they speed the raising up by a good 20%.

[-] aesopjah@lemm.ee 8 points 1 year ago

the was a great character in the novel gornenghast that had incredibly crack-y knees. He wanted to sneak up on and kill a guy, so he winds up wrapping his knees in pillows. so.. you've got options is all I'm saying

[-] aesopjah@lemm.ee 9 points 1 year ago

Gotta cut it off at some point though, right? How many decimals? 10, 4, 1, or 0?

Plus, this is a test not the knowledge delivery. Some thing as 'assume a flat plane with no friction' for a physics test. Yeah it's not 100% accurate but the test taker can be evaluated on the methods

[-] aesopjah@lemm.ee 9 points 1 year ago* (last edited 1 year ago)

This post is like the equivalent of dudes going "Here, come smell this, it's disgusting!

Does not crash Connect, fyi

[-] aesopjah@lemm.ee 9 points 1 year ago

I loved vermintide, but this was the issue with it. Hard to convince people to play when they have to grind for hours to have their character be competent even if the player is super experienced. L4D2 for sure the GOAT

[-] aesopjah@lemm.ee 9 points 1 year ago

Keep at it! Been stoked for Skyblivion. And there's no way the remaster will even match it. They'll likely just upgrade the graphics a bit and call it a day

[-] aesopjah@lemm.ee 9 points 1 year ago

It really feels like the creators didn't do much playing of the game itself. So many things that are just lacking for a game like this.

  • inventory being single pane instead of person/vendor/companion
  • no descriptions for ship parts. Like the workshop doesn't even say that it has the workbenches in it. Or the landing gear stuff you mentioned. Also, what's with the cockpit variations that have no difference? Like the C1 vs C1X (or whatever) seem to have zero different except cost.
  • clunky inventory, even with the starUI mod. It was basically unusable without it.
  • animals just killing each other willy nilly for no reason. So many dead animals...
  • the cockpit animation being like 6 seconds. And mapped to the same button as lock-on so that you wind up getting out of the chair mid combat. And the lock-on just being terribly imprecise.
  • the perk system just either unlocking a core function of the game or just being so uninspired, like do x% more damage. Com'on guys!

Just so many things. Yes modders will fix it probably, but they shouldn't have to and there will likely not be as much interest in doing so since the game isn't as majestic and awe inspiring as skyrim (IMO).

[-] aesopjah@lemm.ee 9 points 1 year ago

Doesn't it still need power cables to the motherboard though, so it would more be like just moving the cables to a different spot?

[-] aesopjah@lemm.ee 8 points 1 year ago

That demo thing they did a while back looked pretty lack-luster.

"make any ship you can imagine" while they cycle through like 5 premades, 2 of which have the exact same cockpit...

[-] aesopjah@lemm.ee 8 points 1 year ago

Too right. It's not like it's consuming more data

[-] aesopjah@lemm.ee 9 points 1 year ago

Honestly, support is kinda a good use case for it as long as they don't rely on it to the max. There's always going to be outlier problems. Phone support seems like one of those jobs that is demoralizing to do as a human, so why not strive to remove it?

This is a simplistic view of the scenario, of course.

[-] aesopjah@lemm.ee 10 points 1 year ago

“This is a very nice demonstration of quantum advantage. While a great achievement academically, the algorithm used does not really have real world practical applications though."

On the cusp of a new era

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aesopjah

joined 1 year ago