all-knight-party

joined 2 years ago
[–] all-knight-party@kbin.cafe 8 points 2 years ago (3 children)

That would be when I quit, yes.

[–] all-knight-party@kbin.cafe -2 points 2 years ago

Those people are subhuman and don't belong with the rest of us. They get a tickbox that says "Select if you were born on the 22nd of the month." All the tickbox does is send SWAT to the address you entered

[–] all-knight-party@kbin.cafe 1 points 2 years ago

There's also a program free for personal use called Bulk Rename. It has an incredible amount of custom options that the Microsoft power toys couldn't do, that I needed. Just in case your program isn't super extensive on the options and possibilities, FOSS is preferred unless necessary

[–] all-knight-party@kbin.cafe 2 points 2 years ago

Some games are so borked from a technical perspective they'd need a remake to work right, like Oblivion. That game is so technically bottlenecked by itself that even on modern hardware I fucking stutter, and I've trawled so many performance mods with fellow players in the comments just having to come to terms with the fact that no mod can fix the inherently poor optimization on an engine level.

Remakes can definitely be warranted in certain cases. Sometimes it's easier to just start over clean than try to untangle an existing mess and Frankenstein it back together. Sometimes making vast changes can produce an alternative reality of a game to be enjoyed by more or a different audience, like the Resident Evil Remakes, which are fucking excellent, or the FF7 remake, which, while contentious, is mostly only so because of purists, who do still have the original they can play (and I do believe companies should always keep the original around)

[–] all-knight-party@kbin.cafe 1 points 2 years ago

Ahh, weird and gross, as opposed to...

[–] all-knight-party@kbin.cafe 1 points 2 years ago (1 children)

Well, y'know, ignorance is bliss, sometimes

[–] all-knight-party@kbin.cafe 6 points 2 years ago (6 children)

They have differences. Certain habs for instance come with slightly different crafting stations or other amenities depending on the brand. The info on the internet about it isn't extremely thorough yet, but there are little nuances.

[–] all-knight-party@kbin.cafe 4 points 2 years ago (1 children)

The biggest modules I saw in Taiyo were 3x2 habs, are there actually 3x3s that I couldn't see because Im only licensed for Class A? There were other modules I could see, but not use because I didn't have the traits, but I didn't see anything bigger than 3x2 at the Taiyo HQ

[–] all-knight-party@kbin.cafe 7 points 2 years ago

Hey, don't conflate those two, Unicorn Overlord sounds fucking awesome when you say it aloud, whereas Various Daylife is just as confusing, but instead seems downright pedestrian and boring in comparison.

[–] all-knight-party@kbin.cafe 3 points 2 years ago (5 children)

What is it? I've heard the name around but have no idea what the premise or appeal is.

[–] all-knight-party@kbin.cafe 10 points 2 years ago (5 children)

I quit it because of sunsetting content. I love to know what I have in a game and that if I wanna stop and play other things for a few months or something that I can return and still play through that content.

As soon as they sunset entire planets and disallowed you from being able to play the campaign on your own time, relegating the entire thing to randomized heroic missions on a daily rotation, I just couldn't do it anymore and left. It's absolutely the worst FOMO implementation I've ever seen in a game and it fucking disgusts me.

I couldn't believe what a breath of fresh air it was to play through Borderlands 3 this year and just be able to know what the whole game was, what all the content was, and that I could play that content any time I wanted, forever, without any chance that it would simply disappear on me, after I'd already paid for it.

[–] all-knight-party@kbin.cafe 4 points 2 years ago (6 children)

That'd be like playing Goldeneye 64 on a PC with mouse look. It'd be hilariously easy because all of the enemies are tuned to be handleable with the primitive control scheme.

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