I know some economist will tear me apart for this but I don’t see where the big deal is. To me this is just a consequence of a bunch of factors like the economy and overall women education. I get that you end up with a weird lob sided age graph, but solving that feels like an engineering problem.
We have breakthroughs in automation every year. Every year a single citizen’s impact on overall GDP grows through productivity or efficiency. This is not even considering the impact AI/LLM/AGI will have on the next 10 years. I believe the focus should be on the positives of these trends. The environmental impact of a shrinking society for example. Let’s focus on those things instead of trying to convince people that adding more life to the capitalist income inequality machine is the solution. Adding more kids to the problem seems to only serve the top 1%ers instead of forcing us to have real serious discussions about universal income and what we should do with all the automation and efficiencies we keep creating.
A survival game is probably what you’re aiming for here. Someone has to host in those scenarios usually unless one of you pays for a dedicated server. I don’t have a ton of experience with the shooty kind. But Valheim, Vrising and Palworld were a lot of fun for about 20 to 30 hours each. Palworld had some shooter experiences.
I like these because it usually turns into a “let’s get things done together “ and everyone finds their tasks to do. Then you put it all together and you end up with a cool base you built together and have some pride in. Palworld again is the one with the lowest “violence” imo