[-] burnso@lemmy.world 18 points 10 months ago

I’ve heard that for smaller studios it is incredibly important to get those early sales. Their margins are often very small (if they exist at all) so getting early and continued support is often vital.

[-] burnso@lemmy.world 11 points 10 months ago

Yeah these games are quite story heavy so don’t start with Miles, play them in order.

Also, there’s only 3 games in the current series to my knowledge.

[-] burnso@lemmy.world 37 points 11 months ago

https://isthereanydeal.com/ is great for getting any given game at a good price. You can see where it is currently/usually cheapest, its price over time, etc. You can also set up notifications for when it drops below a certain threshold.

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submitted 11 months ago* (last edited 11 months ago) by burnso@lemmy.world to c/games@lemmy.world

The title of this post made me think about the best and worst I’ve played this year.

The best:

  • The Case of the Golden Idol. Short and sweet mystery game in the vein of Return of the Obra Dinn. Not quite as good IMO but I still liked it quite a bit.
  • Marvel’s Midnight Suns. Don’t let the IP fool you, this is a really solid turn based strategy game, occasionally with really solid writing. The “dating sim”/downtime parts were surprisingly fun at best and dragged down the pacing at worst.
  • Death’s Door. Really cool, minimalistic, take on a Zelda-like game. Similar to Tunic in a lot of ways. Funny, cute and probably the best game about death I’ve ever played.
  • Moving Out. I don’t think I’ve ever laughed as much while playing a game as I did with Moving Out. It will always hold a special place in my heart for allowing me to connect and laugh with people I love but don’t get to see very often.

Generally I mostly play games a while after release and based on recommendations I trust. As such there aren’t many real stinkers I can think of (plenty of games that I found overrated though). With that said, here are my worst:

  • Doki Doki Literature Club. With the way this game is set up it’s all about the twist. The problem is that the game it pretends to be until then is incredibly boring. Maybe it would have helped if I wasn’t somewhat aware of what is really is but generally I found this game to be a slog.
  • Turnip Boy Commits Tax Evasion. Games that rely heavily on humor are always hit or miss. Unfortunately this one wasn’t for me in and the actual gameplay was incredibly bare bones.

Thanks for reading! What is your list?

[-] burnso@lemmy.world 7 points 11 months ago

How does this compare to Emudeck?

[-] burnso@lemmy.world 27 points 1 year ago* (last edited 1 year ago)

Then teach us. Advocate for us. Help us improve and understand.

A very large part of the problem is that the people who are knowledgeable are often the ones that bought into the whole lone wolf coder shtick.

Most junior people I work with are interested and want to learn, but between high demands, no time to do it and senior devs who focus only on their own problems - it’s very hard to know how to learn and improve.

We can and need to solve this but it requires that we work together and actually sit down to bridge the knowledge gap.

[-] burnso@lemmy.world 12 points 1 year ago

I love the weekend but the very thing I love (no “musts”) is often what makes me feel like shit. So I have to against my instinct and make plans/schedule things. But then I often go overboard in that direction instead. So there’s certainly some amount of really frustrating inner conflict going on there. 😥

[-] burnso@lemmy.world 7 points 1 year ago

Still playing Slay The Spire and Hexcells as my “podcast games”.

Started Halls of Torment. Really cool aesthetically and some interesting boss designs. Hope it distinguishes itself more from Vampire Survivors though. Especially in having more incentives to keep playing than “numbers go up”. There are some minor story things and unique aspects of some maps that I think could really set this game apart.

Also playing Super Mario Sunshine. Honestly probably my least favorite 3D Mario to date. Besides feeling very clumsy it has some pretty sloppy level design here and there. Still a decent game, but having played Odyssey this game feels very dated.

[-] burnso@lemmy.world 7 points 1 year ago

I actually love it. It looks like something the character in question would have painted themselves.

[-] burnso@lemmy.world 13 points 1 year ago
  1. It’ll likely get fixed unless you did something funky to your steam deck that makes it a weird edge case
  2. Steam offers refunds
[-] burnso@lemmy.world 11 points 1 year ago

Why not help build it though? It’s all community driven and unlike Reddit, Lemmy is much better at surfacing small communities and new posts. You’d be surprised how quickly you can get replies/comments.

4

I am not a 40k guy but I really liked this video. It shows Scott taking a more creative approach to his army’s models and color scheme.

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submitted 1 year ago by burnso@lemmy.world to c/games@lemmy.world
[-] burnso@lemmy.world 17 points 1 year ago

Oh, cool! I didn’t know this was already a thing. Thank you!

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submitted 1 year ago by burnso@lemmy.world to c/games@lemmy.world

See https://www.reddit.com/r/Games/comments/14f8jsg/final_fantasy_xvi_review_thread/ for an example.

I realize that they are likely mostly done by hand but I quite miss them. They were some of my favorite features on that subreddit.

I suppose a script could be written to automate at least parts of it.

What do you think?

1

Arcane as in the League of Legends Netflix show (first few episodes mainly).

I’m not big on the sort “oppressive, endless darkness/ever encroaching void” vibe of the default Blades setting. But while watching Arcane I can see how well it could mesh with the system.

Thing is, I’ve never actually run a Blades game before. Mostly listened to podcasts, read some of the book and played a session of Scum & Villainy.

How easy is it to tweak the “vibe” of the default setting? Reading through the book is not doing much to inspire me, but I like the system a lot and think I could get into the setting if I could just make it more of my own.

Should be noted that I’m not looking to play in the world of Arcane verbatim. It’s just a touchstone.

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burnso

joined 1 year ago