I can't find any list of what they actually released in 2024.

But dredge and blasphemous 2 are still pretty recent that they explicitly mention as back catalogue that make sense to be doing OK.

[-] conciselyverbose@sh.itjust.works 1 points 4 hours ago* (last edited 3 hours ago)

It's a collection of games you pick from a menu. The premise is that they're all from the same studio back then, but they're mostly standalone.

I've only tried a couple so far (the first couple) and they feel pretty basic. I guess if the theory is that they're progression in their development over time the more compelling stuff would be later? Regardless, I wasn't expecting 50 masterpieces, and they've made a point of communicating that they won't all be huge and heavily featured.

I'd definitely be interested in suggestions of ones that stand out though.

Edit: Mortol is the first one I can really see spending some time trying to master. It's a platformer where you have finite lives and need to kill yourself one of three ways to make a path forward for the next guy. I'm going on to new ones for now, but I like it.

[-] conciselyverbose@sh.itjust.works 1 points 11 hours ago

I've finished chapter 4 of 10. I really like the art style. The top down 2D feels like 2D Zelda, the 2D platforming is a little slow but gives you the same moveset as the top down, and the 3D is basic, but really visually cool and again, same moves that all feel the same. The puzzles aren't super complicated, but I have had to stop a second.

I wouldn't have bought it (it's included with the higher PS+ tier), and it seems too short with too little replayability for $30, but it's a genuinely cool project.

Teach them how to evaluate sources on the internet.

Seriously, all the hardware/OS whatever is cool, but if you want to really make a difference that will affect everyone, teach them how to find information, how to evaluate it, and how to use internet reference material.

[-] conciselyverbose@sh.itjust.works 1 points 1 day ago* (last edited 1 day ago)

I'm not sure there's going to be enough gameplay for me to play the whole thing, but it's included with PS+ (extra?) and it's definitely a nice looking package. I really like the color palette and just the way they're approaching the visuals early.

Edit: I'm up to chapter 3. The top down feels similar to the 2D Zeldas. There are puzzles that have been basic so far but feel like they have a lot of potential. There's side scrolling platforming. There's some 3D platforming. There's some insta-fail stealth (which I'm generally not a fan of and don't love here either).

Invalidate and permanently remove the capability to patent software.

It's exclusively idiotic bullshit like this.

[-] conciselyverbose@sh.itjust.works 9 points 1 day ago* (last edited 1 day ago)

Your game doesn't sell at all because Steam adds massive value. Steam is the reason PC gaming is what it is.

Retail gets paid for a reason. Distribution has huge value. There isn't a game out there that doesn't make way more money paying Steam a 30% commission than they would by not taking advantage of their massive reach.

Steam taking 80% would be a much better offer for developers than Epic taking -50%. You'd still make more on Steam.

At most I could see it being a kind of novelty for stuff like movie theaters to add to the immersion. And the obvious ads bullshit.

DLSS and FSR are not comparable.

"FSR looks like shit" is not the same thing as "upscaling looks like shit".

Yeah, there's a reason any movie attempting 3D CG with any budget at all has used path tracing for years. It's objectively massively higher quality.

You don't need upscaling or denoising (the "AI" they're talking about) to do raster stuff, but realistic lighting does a hugely better job, regardless of the art style you're talking about. It's not just photorealism, either. Look at all Disney's animated stuff. Stuff like Moana and Elemental aren't photorealistic and aren't trying to be, but they're still massively enhanced visually by improving the realism of the behavior of light, because that's what our eyes understand. It takes a lot of math to handle all those volumetric shots through water and glass in a way that looks good.

Ranked choice enables actual sane candidates, because people are allowed to vote for people who aren't insane without costing the lesser evil (because primaries massively benefit the most liberal/conservative in their respective parties) their vote.

Third party candidates are wasted votes now. Ranked choice lets you vote for them, then if they're eliminated, you still get to vote for the less bad person.

If I'm playing modern games on a TV? PS5 easy. But still the pro over the deck.

I love my deck. As the handheld it's intended to be. It's not powerful enough for an acceptable experience running a AAA 3D game on a TV screen. You can ignore the resolution and artifacts and just generally low visual quality and poor frame rate on a small screen, because playing the games portably at all is a huge step up. You can't ignore any part of it on a TV. It's fine for indie games, older games, 2D stuff, etc.

But it doesn't have the performance for a good living room experience if you're looking to play modern AAA games. (Ignoring all their bullshit rootkits on PC that block a lot of multiplayer games out completely, which are the games you have to pay for on PS. You just can't play most of them on Linux at all.)

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conciselyverbose

joined 7 months ago