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dbat@mastodon.gamedev.place
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GDShader: What's worse? if statement or texture sample?
by
dbat
in
c/godot@programming.dev
[-]
dbat@mastodon.gamedev.place
3 points
22 hours ago
@Smorty
don't know for sure but experience tells me to go with mul zero.
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dbat
joined 2 years ago
@Smorty don't know for sure but experience tells me to go with mul zero.