[-] dynamism@beehaw.org 1 points 1 year ago

Wholesome AF, what a deal!

2

Creating a thread for discussion of the latest episode. Gojo stans, come out of the woodwork!

[-] dynamism@beehaw.org 2 points 1 year ago

I recently watched my friend beat stephen’s sausage roll, a game that I have not been able to beat in 10 years. That game is bonkers hard. My arbitrary guess is that the number of people who have beaten the game is under 5,000. If anyone is looking for a puzzle game that will make your brain hurt, that is the game for you.

[-] dynamism@beehaw.org 1 points 1 year ago

I’ll have to check it out! Sounds intriguing!

5
submitted 1 year ago by dynamism@beehaw.org to c/gaming@beehaw.org

I used to love getting lost in virtual worlds. My favorite games were the ones that I could explore for hours: New Vegas, Skyrim, Hollow Knight, Breath of the Wild, Outer Wilds, Outer Worlds, KOTOR, The Witcher 3, Cyberpunk 2077, (okay you get the idea). A game felt like a bargain if my attention span was the only the only thing keeping me from playing more.

I discovered the wide world of roguelikes, and for a while I demanded infinite replayability out of each purchase. Spelunky, then Spelunky 2, Enter the Gungeon, Hades, Slay the Spire, Wildermyth. I credit this partially to being broke and wanting to make each dollar last.

But recently with the Summer Sale, I picked up two games that made me rethink what I now value in games. The first game was Citizen Sleeper, a beautiful narrative that I binged in a single twelve hour sitting. I wanted to befriend everyone in the city, finish every single quest. In Citizen Sleeper, the main challenge of the game is survival. The game does a wonderful job of providing the player with a sense of urgency—the player character is infected with a terminal illness and must work for medicine. However, towards the end, the player can become self-sufficient.

Once this happened in my game, I immediately set out to befriend everyone in the city, finish every quest. Not out of some persnickety completionist urge, but out of a genuine love for the world and characters stitched into the game. I finished most of the pre-DLC content, as the sun peeked into the window of my room, I finally crawled into bed.

The next day, I realized I had no real desire to return to the world of Citizen Sleeper. I wanted to see how some of the stories ended, but knew that it would essentially consist of talking to an NPC, waiting the requisite X days for the story to advance, doing my chores each day to stay alive. The narrative didn’t feel worth the busywork. I had gotten enough out of the game.

I booted up the other game I’d purchased instead: Roadwarden. I was ready to explore another world. My god, did Roadwarden deliver. I have never encountered a game like it. It is a game that respects the player — granting you immense agency in what you choose to do.

In Roadwarden, you are a traveling mercenary, part messenger, part scout, part muscle-for-hire. Originally, you are tasked to explore a remote peninsula to determine whether its villages can be profitably integrated into the Ten Cities. Besides your mission, you choose a personal goal for your character at the beginning of your adventure from the trite (I want to help others), to the classic (I want to be remembered as a hero), to the mercenary (I want to complete my mission and retire rich). The brilliant choice in the game, though, is that you are limited to 40 days on the peninsula.

My first playthrough lasted about 10 hours, and I did standard hero stuff. I reported back to the guild that hired me for the mission with a full map, saved a city from ruin, befriended a village. I thought I had done pretty well. The journey had been satisfying. The post-game report told me otherwise. The city I saved from plague? It would be ravaged by the bandit tribe I failed to stop. The villagers I befriended would be the first to fall to dark magic that I had ignored.

The next day I woke up and decided to try again. My second playthrough, I was determined to do things differently. I knew the layout of the peninsula, I knew how to complete the main story. Surely I could do more to ensure civilization continued on the island beyond my death. Instead I stumbled upon even more secrets. I befriended a local sorceress, helped her overcome an addiction, but had to leave before I could convince her to move to the city with me. I discovered a previously unknown tribe, but wasn’t able to convince them to tell me their secrets. I found mysterious items and statues that led me to betray my faith in pursuit of their power. I failed to uncover their mysteries. I discovered an island that required four party members to fully explore. I was four coins short of convincing a person to help me. I uncovered a conspiracy but didn’t have the time to confront the mastermind. Although I saved civilization on the island, there was so much I couldn’t do.

Therein lies the beauty of Roadwarden, and in games that limit your experience. There is a great GDC talk about placing guardrails for your players to protect them from themselves. Counterintuitively, when placed in a game world, players will not always do the things that are fun. Sometimes they’ll choose to grind boring content for XP instead of venturing into new areas. Developers need to find ways to nudge players into having fun. I found that the limited nature of each game of Roadwarden made my curiosity stronger.

While I gave up on Divinity Original Sin 2 after 30 hours because the story felt too slow, I have never felt similarly bored in Roadwarden. The pace of the story is dictated by the player, who chooses to explore only what is interesting to them. It is a testament to the developers of the game that they were able to weave so many mysteries into a game less than 1GB.

Anyone else feel this way about games? I feel like at this stage in my life I prefer short narrative experiences like Before Your Eyes to yawning epics like Elden Ring or Persona 5 Royale.

Also curious if others have game recommendations for narratively strong, compact little games like Citizen Sleeper or Roadwarden. I am obsessed. Thanks for reading :)

[-] dynamism@beehaw.org 0 points 1 year ago

My method is similar to a few other people in this thread, but thought I’d write a really verbose essay about it all. I love rice, man.

My parents are from Hong Kong. For me, rice is simple — cooked with just water. No salt, no stock, no veggies. There is a time and place for that, but I’ll go to Texas for good mexican rice.

DISCLAIMER: Yes, a rice cooker is the easiest way to get perfect rice. Still, just like knowing how to do dishes by hand or how to mince garlic with a knife not a press, making rice in a pot is something I take a silly amount of pride in. (And I find it marginally faster — 20 min vs 30-40min)

Add rice and water to a non-stick pot. I have made rice in a stainless steel pot, but would not recommend it. If you cook your rice perfectly, cleanup is mildly annoying. A minute over, and it’s a bitch. If you burn the rice? God help you. (My tip? A one hour soak to loosen things up.) Non-stick is way more forgiving.

The proportion of rice to water here is KEY. If I were less lazy, I would measure out how much I use. But frankly, I never touch my measuring cups in the kitchen anyway, unless I’m baking. The best tip I can give you is something my mom taught me. Stick your index finger so it’s hovering right above the rice, then fill the pot with water up to your first knuckle-joint. I wish I had more precise numbers to give you, but I think they’d be useless rather than instructive. The amount of water you add varies depending on the type of rice, the diameter of your pot, and the amount of rice you put in. I promise you though, as you keep making rice, you’ll nail down the ratio.

Too much water and the rice will be gummy. It will have the consistency of a soft cheese. This is pretty much one of the worst sins you can commit in the kitchen. At this point, salvage the batch by making congee with it.

Too little water and the resulting rice will be puck-like in the pot. The grains will stick to itself and generally feel tacky in the mouth. This is hard to do as long as you add water above the level of rice. As a general rule: err on the side of less water rather than more.

Turn on the stove. The goal here is just to get the water boiling. If you’re impatient and hungry like I am, and the rice is the last thing standing between you and digging into a delicious curry/stir-fry/chicken and broccoli leftovers, then blast that shit with as much heat as you can, and put the lid on your pot. Don’t worry about anything burning. The water should insulate the temperature of everything in the pot until it starts to boil. Do not, under any circumstances, leave the pot unattended at this step if you are an impatient pot blaster. You will ruin your rice.

Immediately, once the water boils, turn the stove to the lowest setting possible. In the previous step, we put a lid on the pot to help the water boil faster, but in this step, it keeps the pot insulated and the water boiling. The water will continue to simmer and cook the rice. You let this sit until…

You don’t see water in the pot. When you look at the rice it should look slightly moist, not wet or soggy. When this happens, kill the stove. Next, just let it sit for 10 minutes. LEAVE THE LID ON. Under the lid, something magical is happening. The moisture from the rice is evaporating into steam, cooking the rice even further. Excess moisture is condensing on top, dripping back down, and then evaporating again. This step will ensure that the any extra moisture disappears, leaving the rice clump-free. Remember: just like a good steak, a perfect pot of rice requires a little rest.

This entire process should take around 20 minutes. Take off the lid and stir the rice with a fork. Ideally, nothing sticks to the bottom, and the rice is beautiful and fluffy and separates grain by grain. (This is made easier if you wash the rice beforehand, which lowers starch content overall, but who has the time?!)

Clean the pot immediately to minimize starchy stickiness. Enjoy your rice. Leftovers can go in the fridge and make great fried rice after a day. Alternatively, the microwave is a perfect method for reheating old rice, as it resteams the rice from the inside out

dynamism

joined 1 year ago