[-] lime@feddit.nu 4 points 1 day ago* (last edited 1 day ago)

definitely that too, but the franchise owners and Craig have called out austin powers as a catalyst in the past.

[The pivot] had to happen the way it did. I can't see it happening any other way. We had to destroy the myth because Mike Myers fucked us - I am a huge Mike Myers fan, so don't get me wrong - but he kind of fucked us; made it impossible to do the gags.
-- Daniel Craig, 2012

[-] lime@feddit.nu 4 points 1 day ago

god i hope they go back to being campy. the austin powers franchise inflicted generational trauma on bond that they should really deal with.

[-] lime@feddit.nu 3 points 1 day ago

is it sweden?

[-] lime@feddit.nu 3 points 1 day ago

The Incredible Machine! the original Rube Goldberg game. me and my friends played the shit out of it in the 90s. a few years ago i decided to give it a google and i found out that not only were there an expansion i hadn't heard of, there were five other games in the series.

[-] lime@feddit.nu 3 points 1 day ago

i don't know about "cross" :P it's a bit-for-bit reimplementation of Elite 2. i loved that game as a kid and pioneer is a great version of it.

[-] lime@feddit.nu 4 points 1 day ago

i'm currently going through it! company is slowly collapsing around me and despite promises of transparency there is no official communication from the board. we get all our information from news articles and office gossip. people are quitting left and right and no acknowledgement of this is made from above. it's a very odd situation.

[-] lime@feddit.nu 7 points 2 days ago

it's more than that Kola, it's large.

me and three friends have been spending on average 80 hours each on a space age game together since the expansion released, and we're currently in the process of getting the third planet (out of five) to produce evenly without getting stuck.

each planet has basically it's own tech tree, and you need to re-learn how to build a factory every time because the conditions are so different.

where we are now, the only resource is "scrap". building a factory here involves basically running the entire process to build something in reverse, disassembling broken machine parts to extract the components, sorting them, and reusing them in new things. we're completely swamped in blue circuits, batteries and low density structures, which isn't much help when you need pipes.

[-] lime@feddit.nu 7 points 2 days ago

best part is that the handles on the 3 and Y are manually actuated but have an electronic lock. so you push the wide part in to pop the handle out, and when you pull it it opens electronically. so stupid.

[-] lime@feddit.nu 10 points 2 days ago

don't know why nobody stated this but space age is basically five times larger than the base game. they've announced that even though the game is coming to switch, space age is not since it has much higher requirements.

it's not a dlc, it's a proper expansion.

[-] lime@feddit.nu 10 points 2 days ago

yeah it's been set up to look that way. although i do love the idea that the outline looks like that because he *splat*ed against the wall and bounced clean off.

[-] lime@feddit.nu 7 points 3 days ago

bachelor's in recent runes from the university of fourecks

[-] lime@feddit.nu 43 points 4 days ago

buildings with upward-facing spotlights, especially single-family homes with façade lights. it's like nobody cares about light pollution.

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lime

joined 2 months ago