[-] not_a_dog@lemmy.world 2 points 15 hours ago

Also, the native 'princess' thing is an extremely tired stereotype.

[-] not_a_dog@lemmy.world 6 points 16 hours ago

Oh it’s a term linked to that industry…

...It's tangentially related to the porn industry, but primarily, it is also the actual medical terminology many are probably more familiar with, so still wouldn't be a great idea even in that context. (You get a pass if English is not your first language, otherwise, it should be fairly common knowledge.)

[-] not_a_dog@lemmy.world 4 points 17 hours ago

Crazy, how in the heck did he spin that to make himself look good?

[-] not_a_dog@lemmy.world 12 points 1 week ago
[-] not_a_dog@lemmy.world 8 points 1 week ago

True. Was playing Arkham Knight the other day and thought this nine year old game looked better than at least half of current gen games.

[-] not_a_dog@lemmy.world 7 points 1 month ago

Nah, forget about trying to reason with them. They'll just respond with "I honestly don't care, I just don't like it being shoved down my throat all the time!", even though it isn't actually being 'shoved down their throat', but you can't reason them out of a subjective delusion like that.

287
Divine Intervention (lemmy.world)
[-] not_a_dog@lemmy.world 8 points 3 months ago

*prescription

[-] not_a_dog@lemmy.world 9 points 3 months ago* (last edited 3 months ago)

I like their method of storytelling because it's fairly unique in the gaming landscape (at least, the landscape of the last 20+ years). 95% of stories in other games use the very traditional, straight-forward format with a ton of exposition and cinematic cutscenes and can be easily understood by anyone at an elementary reading level. I don't say that with disdain and there is nothing at all wrong with that method, as long as it is interesting and well-written, but it's refreshing to see them doing something different. I also like it because it's sort of the best of both worlds; you can either completely disregard the story if you're not interested (which is easy to do because Souls games don't have much in the way of forced exposition) and it won't really hinder your enjoyment of the game (if you're primarily interested in the action elements), or you can dive in deep with all of the discussion and theorizing in the community and the abundance of lore videos. It sort of reminds me of gaming in the early days. For example, when the original Legend of Zelda came out, one of my favorite aspects of that and similar games was the hours of discussion and speculation me and my friends would have as the game was exceedingly sparse on details. I think FromSoft does this intentionally as a nod to early game design and the fact that it is inherently more engaging (again, for those that are interested) as obviated by the wealth of discourse you find in any Souls game forum. Go look at God of War or Last of Us forums, for example. There is some, but not nearly as much story or lore discussion in those communities because everything is provided to the gamer and it is all clearly laid out (though I do still enjoy those respective stories for what they are, also).

[-] not_a_dog@lemmy.world 7 points 4 months ago

Seems to be a recurring theme in the Zelda universe...

[-] not_a_dog@lemmy.world 24 points 6 months ago

The Sticky Bandits, lol!

[-] not_a_dog@lemmy.world 7 points 7 months ago

Don't they all essentially require internet access to be 'smart'? I have a LGTV (with WebOS, an app store, etc.) that I basically treat as 'dumb' by leaving it disconnected from our network.

[-] not_a_dog@lemmy.world 18 points 10 months ago

Right? Everyone knows the correct plural form of "pokemon" is "pokemons".

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not_a_dog

joined 1 year ago