[-] setsneedtofeed@beehaw.org 1 points 1 year ago

I can’t get a handle on the gameplay. It is kind of broken in turn based mode, which is a shame because I’m not good at real time tactics mode.

I’ve only gotten through like half the game, and that was after a lot of struggle.

[-] setsneedtofeed@beehaw.org 2 points 1 year ago* (last edited 1 year ago)

Designing coherent spaces is useful for game world designers to think about, but it could have been 5 minutes long and gotten the point across.

[-] setsneedtofeed@beehaw.org 1 points 1 year ago

The atmosphere, taken moment to moment, or at individual locations was good. The coherency of the explanations behind a lot of things and the coherency of the world as a whole was pretty disjointed.

[-] setsneedtofeed@beehaw.org 7 points 1 year ago* (last edited 1 year ago)

Both games do environmental storytelling, but with vastly different goals.

Obsidian approach is very constantly supporting a consistent tone and overarching setting. It is more desolate and feels more desolate because that’s what a lot of these in-between little areas are supposed to be. But the details in each area that are there so tell a story about what the area is like and how it function, they give a history to what you are seeing but it often isn’t over the top and full of little cute mini-stories you can follow. It isn’t bad storytelling, it’s telling a story you’re not into.

The Bethesda approach is often much more varied. Each settlement or location can have all these environmental stories, often will little miniature running plots. The variety extends to tone, and type of story. This does come at the expense of some coherence if you step back and start putting a critical eye to everything as a whole.

They are trying to give players different experiences. FNV a player can travel through a bleak desert, maybe only with hostile encounters as the Jungle Jangle radio plays until they finally hit a settlement and it feels like an actual refuge from the sun and rad scorpions to the player. The desolation builds that. Fallout 3 and especially 4 don’t want the player getting bored, so there is something interesting and different every ten feet to check out.

I suppose it says a lot about me that my Fallout 4 modlist turns the world into an extremely dangerous, ghoul filled place with dark nights, and rad storms. All of which makes travel on the overworld terrifying, and settlements feel extra secure in contrast.

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Didn’t he? (beehaw.org)
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If anybody wants to take a look. I put up posts on all kinds of minis stuff, but there is a focus on Oldhammer and scratch building stuff. I just want to show it off. I plan to keep adding and making it a kind of archive for projects that I find very cool.

Yes, self promotion. No, I don’t get any money out of it or anything. No ads. I run it at a loss, and all the minis are put up after talking with the creators

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submitted 1 year ago* (last edited 1 year ago) by setsneedtofeed@beehaw.org to c/gaming@beehaw.org
[-] setsneedtofeed@beehaw.org 1 points 1 year ago* (last edited 1 year ago)

That is my feeling. I want Lemmy to be good, so I hope a lot of quality users jump ship from Reddit, but if Reddit retains the millions of passive users, then I’m happy for Reddit to keep them. One part of Reddit’s issue was the diluted quality of posts and comments, so let it continue to exist to filter people who want that experience. ___

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What? (beehaw.org)
[-] setsneedtofeed@beehaw.org 1 points 1 year ago

So far I am locked out of the Killian/Gizmo quest because both characters think I’m too dumb and dismiss me.

And big problem: I’m too stupid to use a slot machine. I had planned on using gambling as my money maker so this is a problem. Even with Mentats I’m still too dumb to gamble.

[-] setsneedtofeed@beehaw.org 2 points 1 year ago

I’m kind of in a spur of playing or replaying older games. Replayed Fallout 1 recently and I’m doing a low intelligence build for the first time ever.

Debating playing VTM Bloodlines or the original Deus Ex, because this is a sin- I’ve never played either.

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I linked a Warlockracy video because I really enjoy his choice of games and presentation.

Other channels I really enjoy: Mandalore, Grim Beard, Civvie11, Oboeshoesgames, and Boulder Punch.

If you can’t tell, I like longform, scripted and edited videos on older games and niche games and mods.

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submitted 1 year ago* (last edited 1 year ago) by setsneedtofeed@beehaw.org to c/creative@beehaw.org

I do a lot of tabletop wargaming projects, but sometimes it’s nice to just make something out of nothing for the sake of it. I don’t get to show these projects off much.

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setsneedtofeed

joined 1 year ago