[-] theAndrewJeff@lemm.ee 74 points 1 year ago* (last edited 1 year ago)

Here’s my thing: I don’t necessarily care what sort of game you make, I just want it to be feature-complete and technically solid (I.e. mostly bug-free). Whether that’s a small indie game or a massive AAA game, those two things should be true.

I think what most people find frustrating is that the in-game store is the most well developed part of most AAA releases nowadays, which often ship riddled with bugs.

[-] theAndrewJeff@lemm.ee 10 points 1 year ago

I remember finding some comments from people being pissed that Blender got an Undo function. Felt like I was living in a bizarro world.

[-] theAndrewJeff@lemm.ee 22 points 1 year ago

That’s a bummer. I really liked the vision she initially set out with when she entered the role, but the actual content of the site never seemed to move beyond “game journalism, but a bit more snarky.” I wonder if some higher-ups never really let her vision move forward.

2
submitted 1 year ago by theAndrewJeff@lemm.ee to c/blender@lemm.ee

I've always been curious about how others are using it. Currently, I use it to create 3D animations for tutorial videos at my workplace.

theAndrewJeff

joined 1 year ago